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Original Usenet thread from alt.ascii-art.animation, started 13 Oct 1999.
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ASCII drawing program?

ASCII drawing program?

alt.ascii-art.animation · 5 messages · 13 Oct 1999 - 21 Oct 1999
Are there any drawing programs out there that let you draw animated movies in ASCII, and support standard movie features?

* select & move a block of text - this would select either with a photoshop
  type marquee tool or let you outline an area of the screen (for irregular 
  shapes) and select that
* auto drawing of lines/shapes
* support for differnt line widths
* repeat frame feature (don't have to redraw a non-changing frame, just 
  say show this frame x times in a row)
* variable frames/second
* preview movie or frame x to frame x
* auto-strip trailing whitespace
* inclues a couple of different players (javascript, windows, etc)
* saves to format for use with these players
  (can also save to ansi, inserts esc-(home) between frames)

etc. 

I wonder if anyone will ever get bored or interested in asciimation enough to
build this... 

CJRandall <col...@shieldwolf.demon.co.uk> ASCII art 20 Oct 1999 00:00 · permalink
Apple-O writes
>Are there any drawing programs out there that let you draw animated movies in 
>ASCII, and support standard movie features?
>
>* select & move a block of text - this would select either with a photoshop
>  type marquee tool or let you outline an area of the screen (for irregular 
>  shapes) and select that
>* auto drawing of lines/shapes
>* support for differnt line widths
>* repeat frame feature (don't have to redraw a non-changing frame, just 
>  say show this frame x times in a row)
>* variable frames/second
>* preview movie or frame x to frame x
>* auto-strip trailing whitespace
>* inclues a couple of different players (javascript, windows, etc)
>* saves to format for use with these players
>  (can also save to ansi, inserts esc-(home) between frames)
>
>etc. 
>
>I wonder if anyone will ever get bored or interested in asciimation enough to
>build this... 
>
>
[][ hi ...

try having a word with Meph ... he's working now so doesn't have so
much time to devote to Ascii and programming ... but he does make
exceedingly good custom-built editors ... checkout AsciiEditor4

there are many editors that can perform the tasks above ... but the
management wizard is the user ... no auto-pilot

when using 'ascii' everything turns out handmade ... no morphing-tool

having made the first frame (1st scene)
copy-paste to frame 2 ... twiddle it
copy-paste etc...

using a generic editor set the window height to the frame height
and use your page-up/down keys to run thru' it ... i usually number
the frames to keep count ... 'cos i get lost

for ansi-anims try using AciD-Draw 

[][ see yuz
[][ colin
-- 
. /\_/\   ( () |_ | |\|   _/   |? .\ |\| |) .\ |_ |_
:( a a(   CJRandall http://www.shieldwolf.demon.co.uk
' \___")  <<sPAMiSanUISANCE--=oOo=--tROLLSaREwORSE>>

On Thu, 21 Oct 1999 16:44:33 +1300, Aleisha <awa...@ihug.co.nz>
wrote:

>Jan-Erik Finnberg wrote:

>What is the point of using ansi codes then? I downloaded some ascii
>animation like this and it ran much too fast, shouldn't animation be
>time based so computer speed doesn't effect it? 

Yes it should, but ansi-codes weren't designed for animations.

-- 
Jan-Erik Finnberg    whe...@icenet.no.spam.please.fi     ICQ:49316651

Check out my FFVII web page at http://www.saunalahti.fi/~wheany/FFVII/
for "official" FF7 Midis, FF7 text viewer by CzarDragon, DCodelgp by ME 
and not much more!

Aleisha <awa...@ihug.co.nz> 21 Oct 1999 00:00 · permalink
Jan-Erik Finnberg wrote:

> In an ansi-code system this can't be done. Of course you can have
> frames repeated different number of times.
> 
> --

What is the point of using ansi codes then? I downloaded some ascii
animation like this and it ran much too fast, shouldn't animation be
time based so computer speed doesn't effect it? 

Aleisha

CJRandall <col...@shieldwolf.demon.co.uk> ASCII art 21 Oct 1999 00:00 · permalink
Aleisha writes
>Jan-Erik Finnberg wrote:
>
>> In an ansi-code system this can't be done. Of course you can have
>> frames repeated different number of times.
>> 
>> --
>
>What is the point of using ansi codes then? I downloaded some ascii
>animation like this and it ran much too fast, shouldn't animation be
>time based so computer speed doesn't effect it? 
>
>Aleisha

[][ hi ...

in the old days ... like 10-20 years ago ... you couldn't get an
IBM PC to go fast enough to make much of a difference

i first got an i486 around 1991 that did run the ansi-anims too fast
and to view them properly i had to slow the cpu from the bios or
run a tool called 486slow.com

i haven't seen _any_ new ansi-anims made after about 1992 altho'
ansi-ascii pics are still quite abundant

i have discovered that recent remakes or conversions of ansi.sys
have timing elements in them

[][ see yuz
[][ colin
-- 
. /\_/\   ( () |_ | |\|   _/   |? .\ |\| |) .\ |_ |_
:( a a(   CJRandall http://www.shieldwolf.demon.co.uk
' \___")  <<sPAMiSanUISANCE--=oOo=--tROLLSaREwORSE>>

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