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Original Usenet message from alt.ascii-art, 28 Apr 2001.
Re: ascii art game! was: (Re: my first post feedback me plea

Re: ascii art game! was: (Re: my first post feedback me please)

I program mostly in bash which is a scrip language found on all linux
systems.
It is not suited for that kind of work.
it would best be done in something like perl or c

as far as the algorithms go most any ascii-art faq will have a list of
usable charicters and you can use one of those lists to start from.

this is a sample script i only put about 8 minutes in but any bash
user should be able to make out what the idea is.

for char in $(cat $buffer | sed 's/\([[:print:]]\)/\
\1/g') ; do
   if [ ! $(echo $char | egrep [[:print:]] ) ] ; then 
      echo "You have a invalid ascii char in your drawing"
      echo "Try it again" ; sleep 1
      load_current_buffer
   fi
done

echo "You got it right" 
go_to_next_level_of_game ; exit 0


--(Once apon a time, in alt.ascii-art,)--
		--(Kyle Baker said it like only they can.)--
> So is anybody going to try making that?  Are you a programmer
> Faux_Pseudo?  Programming those algorithms seems like quite a task.  I
> don't even know how you would begin.  What are some examples of what is
> allowed in ascii-art that the program AI could actually do?  Likewise
> what is not?  I know that a tab is not allowed, others?  You see
> ascii-art is so different to each artist.  It would be very hard to say
> this is what you can and can't do because each artist likes it to look
> different.  Does anybody have some set rules that would work, or that
> program may never be.
> 
> Kyle
> 



-- 
--(UIN=66618055)--
--(tty1@faux.local_04:45_/home/faux)-- cat .sig
GUI's are for slackers.  ibpconf.sh 6.1 on freshmeat.net  
The easiest way to customize the command line.  By Faux_Pseudo

It's a damn poor mind that can only think of one way to spell a word.
        - Andrew Jackson

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From: Faux_Pseudo@24.177.56.253 (Faux_Pseudo)
Subject: Re: ascii art game! was: (Re: my first post feedback me please)
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