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Original Usenet thread from alt.ascii-art, started 21 Dec 2001.
 _   _                     _        _             _     _           
| | | |___  ___ _ __   ___| |_     / \   _ __ ___| |__ (_)_   _____ 
| | | / __|/ _ \ '_ \ / _ \ __|   / _ \ | '__/ __| '_ \| \ \ / / _ \
| |_| \__ \  __/ | | |  __/ |_   / ___ \| | | (__| | | | |\ V /  __/
 \___/|___/\___|_| |_|\___|\__| /_/   \_\_|  \___|_| |_|_| \_/ \___|
The Tengwar

The Tengwar

alt.ascii-art · 8 messages · 21 Dec 2001 - 28 Dec 2001
Neil Franklin <nei...@franklin.ch.remove> ASCII art 21 Dec 2001 21:57 · permalink · report
drsquare <now...@nowhere.co.uk> writes:

> Looks better when highlighted.

What is "highlighted"? My terminal does not know such a thing. Do you
mean double bright mode,? Or bold mode? Or underlined? Or inverse
video mode? Or is that printed out with double strike mode?

Anyway, your piece of art looks OK when displayed normally (that is
green text on black background here).

Hint: not everyone has an Macintosh (or its copycat Windows) with their
obnoxious black on green "pretend it is paper" display. Real terminals
have screens with lighted text on black.


>  |1            2            3            4           |
>  |                                                   |
>  |   '.'''.       `.'''.         .'' .'      ':''':' |
>  |    :   :        :   :         :   :        :   :  |
>  |    : ''         :'''''         ''':         ''':  |
>  |    :            :                 :            :  |
>  |                                                   |
>  |                                                   |
>  |  . . ..       . . ..               .            . |
>  |  :' :  :      :' :  :       .' .'  :    ':'':''': |
>  |  : .' .'      :..:..:'      '..'..':     '..'..': |
>  |                                                   |
>  |                                                   |
>  |21           22           23           24          |
>  |                                                   |
>  |   '.'''.       `.'''.         .'' .'      ':''':' |
>  |    :   :        :   :         :   :        :   :  |
>  |    ' ''         ''''''         ''''         ''''  |

 `,---. `,---. `,---.---.
  |   |  |   |  |   |   |
  |  -'  |  -'  |  -'  -'
  |
  |

    t      r        n       (Tauran = forest walker) Elf of Mirkwood
                            (my middle earth roleplaying character)


--
Neil Franklin, nei...@franklin.ch.remove http://neil.franklin.ch/
Hacker, Unix Guru, El Eng HTL/BSc, Sysadmin, Archer, Roleplayer
- Intellectual Property is Intellectual Robbery

Veronica Karlsson <asc...@hotmail.com> ASCII art 22 Dec 2001 08:37 · permalink · report
drsquare wrote:
> Neil Franklin wrote:
> > drsquare writes:
> > > Looks better when highlighted.
> >
> > What is "highlighted"? My terminal does not know such a thing. Do you
> > mean double bright mode,? Or bold mode? Or underlined? Or inverse
> > video mode? Or is that printed out with double strike mode?
> 
> I assumed that most people would be viewing it in a program which normally
> displays black on white, and the letters look best white on black, so
> highlighting it reverses the colours, making it look right.

I use a program which normally displays black on grey, and if I select
some text with the mouse it becomes black on yellow.


-- 
  #####       c    ^                       OO        /\\\\
#####  |     /|\    `^^^^^^^%--           '||`      |  \\\\
####-[.]\    / \      "   "  \ ha ha ha    dd      /[.]-\\\|
###   _|                                            |_   \\|
###  (_  http://www.ludd.luth.se/~vk/cgi/asciichat/  _)}  ==
 \    /        A S C I I  A R T  C H A T             #    ||\

> "Veronica Karlsson" <asc...@hotmail.com> wrote in
> message news:3C2...@hotmail.com...
>
>   #####       c    ^                       OO        /\\\\
> #####  |     /|\    `^^^^^^^%--           '||`      |  \\\\
> ####-[.]\    / \      "   "  \ ha ha ha    dd      /[.]-\\\|
> ###   _|                                            |_   \\|
> ###  (_  http://www.ludd.luth.se/~vk/cgi/asciichat/  _)}  ==
>  \    /        A S C I I  A R T  C H A T             #    ||\




Hey look, it's David and Joaquim!   ;-)


Andrew

drsquare <now...@nowhere.co.uk> writes:

> On 21 Dec 2001 22:57:02 +0100, in alt.ascii-art,
>  (Neil Franklin <nei...@franklin.ch.remove>) wrote:
> >drsquare <now...@nowhere.co.uk> writes:
>
> >What is "highlighted"? My terminal does not know such a thing. Do you
> >mean double bright mode,? Or bold mode? Or underlined? Or inverse
> >video mode? Or is that printed out with double strike mode?
>
> I assumed that most people would be viewing it in a program which normally
> displays black on white, and the letters look best white on black, so
> highlighting it reverses the colours, making it look right.

Hint: with ASCII do not make assumptions about the viewers system.
Some can be very surprising.

Even some modern systems have light on dark (like mine, green on
black). And some better modern systems when highlighting do not invert
(how ugly), but rather underlay an different background color, leaving
the foreground colour(s) unchanged (also like mine, black changes to
dark green, but I have also seen white background becoming pastel
yellow or light gray). I have also seen marked text color change to
yellow (on black) or blue/green (on white). And no doubt there exist
even more variants.

So rather write "looks better in light on dark display". That is
neutral of the viewers system type, preferences and highlighting
display method.


> > `,---. `,---. `,---.---.
> >  |   |  |   |  |   |   |
> >  |  -'  |  -'  |  -'  -'
> >  |
> >  |
> >
> >    t      r        n       (Tauran = forest walker) Elf of Mirkwood
> >                            (my middle earth roleplaying character)
>
> Is that in some sort of mud?

Roleplaying games (RPGs) predate MUD by quite a bit. Actually they are
the originals that MUDs were developed from. They are the pre-computer
form, where a group sits around an table, with paper forms (character
sheets) that describe the characters abilities and use many-sided dice
for random numbers to see if something worked and how well it did.

For some example RPG systems see:
http://www.sjgames.com/gurps/lite/
http://www.acc.umu.se/~corps/fudge/fudge.html
most of the other links I have are in German


--
Neil Franklin, nei...@franklin.ch.remove http://neil.franklin.ch/
Hacker, Unix Guru, El Eng HTL/BSc, Sysadmin, Archer, Roleplayer
- Intellectual Property is Intellectual Robbery

"Andrew Z Carpenter" <and...@gloucestershire.freeserve.co.yuk> wrote in message
news:a02cub$cid$1...@newsg2.svr.pol.co.uk...
>
> > "Veronica Karlsson" <asc...@hotmail.com> wrote in
> > message news:3C2...@hotmail.com...
> >
> >   #####       c    ^                       OO        /\\\\
> > #####  |     /|\    `^^^^^^^%--           '||`      |  \\\\
> > ####-[.]\    / \      "   "  \ ha ha ha    dd      /[.]-\\\|
> > ###   _|                                            |_   \\|
> > ###  (_  http://www.ludd.luth.se/~vk/cgi/asciichat/  _)}  ==
> >  \    /        A S C I I  A R T  C H A T             #    ||\
>
>
>
>
> Hey look, it's David and Joaquim!   ;-)

Yeah .. only drawn ugly :D

Neil Franklin <nei...@franklin.ch.remove> ASCII art 23 Dec 2001 15:58 · permalink · report
drsquare <now...@nowhere.co.uk> writes:

> On 22 Dec 2001 20:49:10 +0100, in alt.ascii-art,
>  (Neil Franklin <nei...@franklin.ch.remove>) wrote:
>
> >drsquare <now...@nowhere.co.uk> writes:
> >
> >> > `,---. `,---. `,---.---.
> >> >  |   |  |   |  |   |   |
> >> >  |  -'  |  -'  |  -'  -'
> >> >  |
> >> >  |
> >> >
> >> >    t      r        n       (Tauran = forest walker) Elf of Mirkwood
> >> >                            (my middle earth roleplaying character)
> >>
> >> Is that in some sort of mud?
> >
> >Roleplaying games (RPGs) predate MUD by quite a bit. Actually they are
> >the originals that MUDs were developed from. They are the pre-computer
> >form, where a group sits around an table, with paper forms (character
> >sheets) that describe the characters abilities and use many-sided dice
> >for random numbers to see if something worked and how well it did.
>
> Oh, I think I'll stick to muds. Shouldn't there be some vowels in that name
> also?

Vowels are facultative, and only needed when two words can be confused.
Tolkien has cases of name inscriptions that are consonant-only, such
as the Elendil (L ND L) inscription on his (Elendils) purported (empty)
tomb in Unfinished Tales:

 -----  `,---.---.  -----
 .'      |   |   |  .'
 `._.'   |  -'  -'  `._.'
         |
         |

And yes, in Sindarin that is pronounced as L D L (Eledil), but UT
page 393 explicitely states (spoken by Eorl) "lambe, ando, lambe"
as the writing, which requires Quenya pronounciation to be ND. This
is surprising, as the name Elendil is Sindarin, like all Gondorian
speach.

Ef course Elendil is a famous name, which Tauran is not. So I am a
lazy elf when it comes to writing. :-)


--
Neil Franklin, nei...@franklin.ch.remove http://neil.franklin.ch/
Hacker, Unix Guru, El Eng HTL/BSc, Sysadmin, Archer, Roleplayer
- Intellectual Property is Intellectual Robbery

drsquare <now...@nowhere.co.uk> writes:

> On 23 Dec 2001 16:58:18 +0100, in alt.ascii-art,
>  (Neil Franklin <nei...@franklin.ch.remove>) wrote:
>
> >Tolkien has cases of name inscriptions that are consonant-only, such
> >as the Elendil (L ND L) inscription on his (Elendils) purported (empty)
> >tomb in Unfinished Tales:
> >
> > -----  `,---.---.  -----
> > .'      |   |   |  .'
> > `._.'   |  -'  -'  `._.'
> >         |
> >         |
>
> ldl. Ladel?
>
> >And yes, in Sindarin that is pronounced as L D L (Eledil), but UT
> >page 393 explicitely states (spoken by Eorl) "lambe, ando, lambe"
> >as the writing, which requires Quenya pronounciation to be ND. This
> >is surprising, as the name Elendil is Sindarin, like all Gondorian
> >speach.
> >
> >Ef course Elendil is a famous name, which Tauran is not. So I am a
> >lazy elf when it comes to writing. :-)
>
> But what language is your name supposed to be in? Mine follows the Westron
> mode, so the rules are different.

Sindarin. And for that there are 2 rule sets. Argh!


--
Neil Franklin, nei...@franklin.ch.remove http://neil.franklin.ch/
Hacker, Unix Guru, El Eng HTL/BSc, Sysadmin, Archer, Roleplayer
- Intellectual Property is Intellectual Robbery

drsquare <now...@nowhere.co.uk> writes:

> On 28 Dec 2001 00:24:10 +0100, in alt.ascii-art,
>  (Neil Franklin <nei...@franklin.ch.remove>) wrote:
>
> >drsquare <now...@nowhere.co.uk> writes:
> >
> >> >Ef course Elendil is a famous name, which Tauran is not. So I am a
> >> >lazy elf when it comes to writing. :-)
> >>
> >> But what language is your name supposed to be in? Mine follows the Westron
> >> mode, so the rules are different.
> >
> >Sindarin. And for that there are 2 rule sets. Argh!
>
> Oh, so would that be the common mode or the mode of Beleriand?

As they only differ in the vowels and I have not written any of them,
it works for both. If I wanted vowels I would have to decide. Lazy elf,
you see. :-)


--
Neil Franklin, nei...@franklin.ch.remove http://neil.franklin.ch/
Hacker, Unix Guru, El Eng HTL/BSc, Sysadmin, Archer, Roleplayer
- Intellectual Property is Intellectual Robbery

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