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Original Usenet thread from alt.ascii-art, started 20 Nov 1997.
 _   _                     _        _             _     _           
| | | |___  ___ _ __   ___| |_     / \   _ __ ___| |__ (_)_   _____ 
| | | / __|/ _ \ '_ \ / _ \ __|   / _ \ | '__/ __| '_ \| \ \ / / _ \
| |_| \__ \  __/ | | |  __/ |_   / ___ \| | | (__| | | | |\ V /  __/
 \___/|___/\___|_| |_|\___|\__| /_/   \_\_|  \___|_| |_|_| \_/ \___|
Maze rendering methods

Maze rendering methods

alt.ascii-art · 4 messages · 20 Nov 1997 - 22 Nov 1997
Randy Gardner <ran...@slip.net> ASCII art 20 Nov 1997 00:00 · permalink · report
This is a multi-part message in MIME format.

--------------4BF823362955
Content-Type: text/plain; charset=us-ascii
Content-Transfer-Encoding: 7bit

Here is the currently implemented methods of rendering mazes.

I am not sending out two of them: graphics and PC line chars.

-- 
--ran...@slip.net  (Randy Gardner)
--http://www.slip.net/~randyg/index.htm  - *New*  Download a maze
  program that lets you actually walk *inside* the maze!!

--------------4BF823362955
Content-Type: text/plain; charset=us-ascii; name="Maze.asc"
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="Maze.asc"

 __ __ __ __ __ __ __ __ __ __   
|   __ __ __ __ __ __   |     |  
|  |   __ __ __ __   |  |  |  |  
|  |  |__    __   |  |  |  |  |  
|  |   __ __|__ __|  |  |__|  |  
|  |__|   __ __   |  |__ __   |  
|     |  |     |  |   __ __|  |  
|__|  |  |  |  |  |   __ __ __|  
|     |  |__|  |  |  |   __   |  
|  |__|__ __   |  |  |__ __|  |  
|__ __ __ __ __|  |__ __ __ __|  
                                 

--------------4BF823362955
Content-Type: text/plain; charset=us-ascii; name="Maze2.asc"
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="Maze2.asc"

 _____________________________   
|   _________________   |     |  
|  |   ___________   |  |  |  |  
|  |  |__    __   |  |  |  |  |  
|  |   _____|_____|  |  |__|  |  
|  |__|   _____   |  |_____   |  
|     |  |     |  |   _____|  |  
|__|  |  |  |  |  |   ________|  
|     |  |__|  |  |  |   __   |  
|  |__|_____   |  |  |_____|  |  
|______________|  |___________|  
                                 

--------------4BF823362955
Content-Type: text/plain; charset=us-ascii; name="Maze3.asc"
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="Maze3.asc"

,---------------------------------------.---------.    
|                                       |         |    
|    ,-----------------------------.    |    .    |    
|    |                             |    |    |    |    
|    |    ,-------------------.    |    |    |    |    
|    |    |                   |    |    |    |    |    
|    |    `----     ,----     |    |    |    |    |    
|    |              | X       |    |    |    |    |    
|    |    ,---------"---------:    |    `----'    |    
|    |    |                   |    |              |    
|    `----:    ,---------.    |    `---------.    |    
|         |    |         |    |              |    |    
|    .    |    |    .    |    |     ---------'    |    
|    |    |    |    |    |    |                   |    
:----'    |    |    |    |    |    ,--------------:    
|         |    |    |    |    |    |              |    
|    .    |    `----'    |    |    |     ----.    |    
|    |    |              |    |    |         |    |    
|    `----"---------     |    |    `---------'    |    
|                        |    |                   |    
`------------------------'    `-------------------'    
                                                       

--------------4BF823362955
Content-Type: text/plain; charset=us-ascii; name="Maze4.asc"
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="Maze4.asc"

>^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^>^^^^^^^^^>    
>                                       >         >    
>    >^^^^^^^^^^^^^^^^^^^^^^^^^^^^^>    >    >    >    
>    >                             >    >    >    >    
>    >    >^^^^^^^^^^^^^^^^^^^>    >    >    >    >    
>    >    >                   >    >    >    >    >    
>    >    ^^^^^     >^^^^     >    >    >    >    >    
>    >              > X       >    >    >    >    >    
>    >    >^^^^^^^^^^^^^^^^^^^>    >    ^^^^^^    >    
>    >    >                   >    >              >    
>    ^^^^^>    >^^^^^^^^^>    >    ^^^^^^^^^^>    >    
>         >    >         >    >              >    >    
>    >    >    >    >    >    >     ^^^^^^^^^^    >    
>    >    >    >    >    >    >                   >    
>^^^^^    >    >    >    >    >    >^^^^^^^^^^^^^^>    
>         >    >    >    >    >    >              >    
>    >    >    ^^^^^^    >    >    >     ^^^^>    >    
>    >    >              >    >    >         >    >    
>    ^^^^^^^^^^^^^^^     >    >    ^^^^^^^^^^^    >    
>                        >    >                   >    
^^^^^^^^^^^^^^^^^^^^^^^^^^    ^^^^^^^^^^^^^^^^^^^^^    
                                                       

--------------4BF823362955
Content-Type: text/plain; charset=us-ascii; name="Maze5.asc"
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="Maze5.asc"

XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX    
X                                       X         X    
X    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX    X    X    X    
X    X                             X    X    X    X    
X    X    XXXXXXXXXXXXXXXXXXXXX    X    X    X    X    
X    X    X                   X    X    X    X    X    
X    X    XXXXX     XXXXX     X    X    X    X    X    
X    X              X X       X    X    X    X    X    
X    X    XXXXXXXXXXXXXXXXXXXXX    X    XXXXXX    X    
X    X    X                   X    X              X    
X    XXXXXX    XXXXXXXXXXX    X    XXXXXXXXXXX    X    
X         X    X         X    X              X    X    
X    X    X    X    X    X    X     XXXXXXXXXX    X    
X    X    X    X    X    X    X                   X    
XXXXXX    X    X    X    X    X    XXXXXXXXXXXXXXXX    
X         X    X    X    X    X    X              X    
X    X    X    XXXXXX    X    X    X     XXXXX    X    
X    X    X              X    X    X         X    X    
X    XXXXXXXXXXXXXXX     X    X    XXXXXXXXXXX    X    
X                        X    X                   X    
XXXXXXXXXXXXXXXXXXXXXXXXXX    XXXXXXXXXXXXXXXXXXXXX    
                                                       

--------------4BF823362955
Content-Type: text/plain; charset=us-ascii; name="Maze6.asc"
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="Maze6.asc"

d888888888888888888888888888888888888888A888888888A    
8                                       8         8    
8    d88888888888888888888888888888A    8    A    8    
8    8                             8    8    8    8    
8    8    d8888888888888888888A    8    8    8    8    
8    8    8                   8    8    8    8    8    
8    8    V8888     d8888     8    8    8    8    8    
8    8              8 X       8    8    8    8    8    
8    8    d888888888A8888888888    8    V8888V    8    
8    8    8                   8    8              8    
8    V88888    d888888888A    8    V888888888A    8    
8         8    8         8    8              8    8    
8    A    8    8    A    8    8     888888888V    8    
8    8    8    8    8    8    8                   8    
88888V    8    8    8    8    8    d888888888888888    
8         8    8    8    8    8    8              8    
8    A    8    V8888V    8    8    8     8888A    8    
8    8    8              8    8    8         8    8    
8    V8888A888888888     8    8    V888888888V    8    
8                        8    8                   8    
V888888888888888888888888V    V8888888888888888888V    
                                                       

--------------4BF823362955--

Randy Gardner <ran...@slip.net> ASCII art 20 Nov 1997 00:00 · permalink · report
Actually, there are THREE rendering methods that arent shown:  
3D walk-in  (Really the COOLEST way of playing!!!!!!), image,
and good-old IBM EASCII line drawing charactors.



I'm labeling them now:

Ultra simple:
 __ __ __ __ __ __ __ __ __ __   
|   __ __ __ __ __ __   |     |  
|  |   __ __ __ __   |  |  |  |  
|  |  |__    __   |  |  |  |  |  
|  |   __ __|__ __|  |  |__|  |  
|  |__|   __ __   |  |__ __   |  
|     |  |     |  |   __ __|  |  
|__|  |  |  |  |  |   __ __ __|  
|     |  |__|  |  |  |   __   |  
|  |__|__ __   |  |  |__ __|  |  
|__ __ __ __ __|  |__ __ __ __|  
                                 

Same, but spaces removed:
 _____________________________   
|   _________________   |     |  
|  |   ___________   |  |  |  |  
|  |  |__    __   |  |  |  |  |  
|  |   _____|_____|  |  |__|  |  
|  |__|   _____   |  |_____   |  
|     |  |     |  |   _____|  |  
|__|  |  |  |  |  |   ________|  
|     |  |__|  |  |  |   __   |  
|  |__|_____   |  |  |_____|  |  
|______________|  |___________|  

Problem with both above:  I'm still trying to have a good,
reliable endpoint in the maze, which currently makes them
unplayable. >:-[
                                 


The best ASCII method by far:
,---------------------------------------.---------.    
|                                       |         |    
|    ,-----------------------------.    |    .    |    
|    |                             |    |    |    |    
|    |    ,-------------------.    |    |    |    |    
|    |    |                   |    |    |    |    |    
|    |    `----     ,----     |    |    |    |    |    
|    |              | X       |    |    |    |    |    
|    |    ,---------"---------:    |    `----'    |    
|    |    |                   |    |              |    
|    `----:    ,---------.    |    `---------.    |    
|         |    |         |    |              |    |    
|    .    |    |    .    |    |     ---------'    |    
|    |    |    |    |    |    |                   |    
:----'    |    |    |    |    |    ,--------------:    
|         |    |    |    |    |    |              |    
|    .    |    `----'    |    |    |     ----.    |    
|    |    |              |    |    |         |    |    
|    `----"---------     |    |    `---------'    |    
|                        |    |                   |    
`------------------------'    `-------------------'    
Definatley the best!!!!
                                                       

'llizard' rendering method:
>^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^>^^^^^^^^^>    
>                                       >         >    
>    >^^^^^^^^^^^^^^^^^^^^^^^^^^^^^>    >    >    >    
>    >                             >    >    >    >    
>    >    >^^^^^^^^^^^^^^^^^^^>    >    >    >    >    
>    >    >                   >    >    >    >    >    
>    >    ^^^^^     >^^^^     >    >    >    >    >    
>    >              > X       >    >    >    >    >    
>    >    >^^^^^^^^^^^^^^^^^^^>    >    ^^^^^^    >    
>    >    >                   >    >              >    
>    ^^^^^>    >^^^^^^^^^>    >    ^^^^^^^^^^>    >    
>         >    >         >    >              >    >    
>    >    >    >    >    >    >     ^^^^^^^^^^    >    
>    >    >    >    >    >    >                   >    
>^^^^^    >    >    >    >    >    >^^^^^^^^^^^^^^>    
>         >    >    >    >    >    >              >    
>    >    >    ^^^^^^    >    >    >     ^^^^>    >    
>    >    >              >    >    >         >    >    
>    ^^^^^^^^^^^^^^^     >    >    ^^^^^^^^^^^    >    
>                        >    >                   >    
^^^^^^^^^^^^^^^^^^^^^^^^^^    ^^^^^^^^^^^^^^^^^^^^^    
Guess who it's for..............  :-)
                                                       


Ultra simple-solid:
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX    
X                                       X         X    
X    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX    X    X    X    
X    X                             X    X    X    X    
X    X    XXXXXXXXXXXXXXXXXXXXX    X    X    X    X    
X    X    X                   X    X    X    X    X    
X    X    XXXXX     XXXXX     X    X    X    X    X    
X    X              X X       X    X    X    X    X    
X    X    XXXXXXXXXXXXXXXXXXXXX    X    XXXXXX    X    
X    X    X                   X    X              X    
X    XXXXXX    XXXXXXXXXXX    X    XXXXXXXXXXX    X    
X         X    X         X    X              X    X    
X    X    X    X    X    X    X     XXXXXXXXXX    X    
X    X    X    X    X    X    X                   X    
XXXXXX    X    X    X    X    X    XXXXXXXXXXXXXXXX    
X         X    X    X    X    X    X              X    
X    X    X    XXXXXX    X    X    X     XXXXX    X    
X    X    X              X    X    X         X    X    
X    XXXXXXXXXXXXXXX     X    X    XXXXXXXXXXX    X    
X                        X    X                   X    
XXXXXXXXXXXXXXXXXXXXXXXXXX    XXXXXXXXXXXXXXXXXXXXX    
                                                       

solid:
d888888888888888888888888888888888888888A888888888A    
8                                       8         8    
8    d88888888888888888888888888888A    8    A    8    
8    8                             8    8    8    8    
8    8    d8888888888888888888A    8    8    8    8    
8    8    8                   8    8    8    8    8    
8    8    V8888     d8888     8    8    8    8    8    
8    8              8 X       8    8    8    8    8    
8    8    d888888888A8888888888    8    V8888V    8    
8    8    8                   8    8              8    
8    V88888    d888888888A    8    V888888888A    8    
8         8    8         8    8              8    8    
8    A    8    8    A    8    8     888888888V    8    
8    8    8    8    8    8    8                   8    
88888V    8    8    8    8    8    d888888888888888    
8         8    8    8    8    8    8              8    
8    A    8    V8888V    8    8    8     8888A    8    
8    8    8              8    8    8         8    8    
8    V8888A888888888     8    8    V888888888V    8    
8                        8    8                   8    
V888888888888888888888888V    V8888888888888888888V    
                                                       
-- 
--ran...@slip.net  (Randy Gardner)
--http://www.slip.net/~randyg/index.htm  - *New*  Download a maze
  program that lets you actually walk *inside* the maze!!

Randy Gardner <ran...@slip.net> ASCII art 22 Nov 1997 00:00 · permalink · report
llizard wrote:
> >^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^>^^^^^^^^^>
> >                                       >         >
> >    >^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^>   >    >    >
> >    >                              >   >    >    >
> >    >    >^^^^^^^^^^^^^^^^^^^>     >   >    >    >
> >    >    >                   >     >   >    >    >
> >    >    ^^^^^     >^^^^     >     >   >    >    >
> >    >              > X       >     >   >    >    >
> >    >    >^^^^^^^^^^^^^^^^^^^>     >   ^^^^^^    >
> >    >    >                   >     >             >
> >    ^^^^^>    >^^^^^^^^^>    >__ ! ^^^^^^^^^>    >
> >         >    >         >    >\,^%---       >    >
> >    >    >    >    >    >    > <\ \ now ^^^^^    >
> >    >    >    >    >    >    > >/   where?       >
> >^^^^^    >    >    >    >    > >,^  >^^^^^^^^^^^^>
> >         >    >    >    >    >/|    >            >
> >    >    >    ^^^^^^    >    >| \   >   ^^^^>    >
> >    >    >              >    >      >       >    >
> >    ^^^^^^^^^^^^^^^     >    >      ^^^^^^^^^    >
> >                        >    >                   >
> ^^^^^^^^^^^^^^^^^^^^^^^^^^    ^^^^^^^^^^^^^^^^^^^^^

> >__ ! ^^^^^^^^^>    >
> >\,^%---       >    >
> > <\ \ I'm ^^^^^    >
> > >/   scared...    >
> > >,^  >^^^^^^^^^^^^>
> >/|    >            >
> >| \   >   ^^^^>    >

Don't be scared!!! :-)


You could add a "llizard stuck in a maze" llizard to your lizard
collection......  Now all you need is to put a rat in the other
side of the maze.... :-)  Let's see:


>^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^>^^^^^^^^^>
>                                       >         >
>    >^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^>   >    >    >
>    >                              >   >    >    >
>    >    >^^^^^^^^^^^^^^^^^^^>     >   >    >    >
>    >    >                   >     >   >    >    >
>    >    ^^^^^     >^^^^     >     >   >    >    >
>    >              > X :-)   >     >   >    >    >
>    >    >^^^^^^^^^^^^^^^^^^^>     >   ^^^^^^    >
>    >    >                   >     >             >
>    ^^^^^>    >^^^^^^^^^>    >__ ! ^^^^^^^^^>    >
>         >    >         >    >\,^%---       >    >
>    >    >    >    >    >    > <\ \ now ^^^^^    >
>    >    >    >    >    >    > >/   where?       >
>^^^^^    >    >    >    >    > >,^  >^^^^^^^^^^^^>
>         >    >    >    >    >/|    >            >
>    >    >    ^^^^^^    >    >| \   >   ^^^^>    >
>    >    >              >    >      >       >    >
>    ^^^^^^^^^^^^^^^     >    >      ^^^^^^^^^    >
>  ---<"`>               >    >                   >
^^^^^^^^^^^^^^^^^^^^^^^^^^    ^^^^^^^^^^^^^^^^^^^^^    

:-)
-- 
--ran...@slip.net  (Randy Gardner)
--http://www.slip.net/~randyg/index.htm  - *New*  Download a maze
  program that lets you actually walk *inside* the maze!!

No ASCII in online version yet.............

llizard <cq5...@freent.toronto.on.ca> ASCII art 22 Nov 1997 00:00 · permalink · report
In article <347...@slip.net>, Randy Gardner <ran...@slip.net>
wrote:
> 
> Actually, there are THREE rendering methods that arent shown:
> 3D walk-in  (Really the COOLEST way of playing!!!!!!), image,
> and good-old IBM EASCII line drawing charactors.
> 
> I'm labeling them now:
> 
[snip]
> 'llizard' rendering method:
> >^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^>^^^^^^^^^>
> >                                       >         >
> >    >^^^^^^^^^^^^^^^^^^^^^^^^^^^^^>    >    >    >
> >    >                             >    >    >    >
> >    >    >^^^^^^^^^^^^^^^^^^^>    >    >    >    >
> >    >    >                   >    >    >    >    >
> >    >    ^^^^^     >^^^^     >    >    >    >    >
> >    >              > X       >    >    >    >    >
> >    >    >^^^^^^^^^^^^^^^^^^^>    >    ^^^^^^    >
> >    >    >                   >    >              >
> >    ^^^^^>    >^^^^^^^^^>    >    ^^^^^^^^^^>    >
> >         >    >         >    >              >    >
> >    >    >    >    >    >    >     ^^^^^^^^^^    >
> >    >    >    >    >    >    >                   >
> >^^^^^    >    >    >    >    >    >^^^^^^^^^^^^^^>
> >         >    >    >    >    >    >              >
> >    >    >    ^^^^^^    >    >    >     ^^^^>    >
> >    >    >              >    >    >         >    >
> >    ^^^^^^^^^^^^^^^     >    >    ^^^^^^^^^^^    >
> >                        >    >                   >
> ^^^^^^^^^^^^^^^^^^^^^^^^^^    ^^^^^^^^^^^^^^^^^^^^^
> Guess who it's for..............  :-)
> 
[snip]
> --
> --ran...@slip.net  (Randy Gardner)
> --http://www.slip.net/~randyg/index.htm  - *New*  Download a maze
>   program that lets you actually walk *inside* the maze!!
.
         /                 _   _
         \,^%--- \    /|_|/ \ / \
         <   \    \/\/ | |\_/ \_/
         <\_         _   _
         < __    |_|/ \ / \  | |
       ^^ \ /    | |\_/ \_/  . .
ejm97     /

This will be fun.

>^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^>^^^^^^^^^>
>                                       >         >
>    >^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^>   >    >    >
>    >                              >   >    >    >
>    >    >^^^^^^^^^^^^^^^^^^^>     >   >    >    >
>    >    >                   >     >   >    >    >
>    >    ^^^^^     >^^^^     >     >   >    >    >
>    >              > X       >     >   >    >    >
>    >    >^^^^^^^^^^^^^^^^^^^>     >   ^^^^^^    >
>    >    >                   >     >             >
>    ^^^^^>    >^^^^^^^^^>    >__ ! ^^^^^^^^^>    >
>         >    >         >    >\,^%---       >    >
>    >    >    >    >    >    > <\ \ now ^^^^^    >
>    >    >    >    >    >    > >/   where?       >
>^^^^^    >    >    >    >    > >,^  >^^^^^^^^^^^^>
>         >    >    >    >    >/|    >            >
>    >    >    ^^^^^^    >    >| \   >   ^^^^>    >
>    >    >              >    >      >       >    >
>    ^^^^^^^^^^^^^^^     >    >      ^^^^^^^^^    >
>                        >    >                   >
^^^^^^^^^^^^^^^^^^^^^^^^^^    ^^^^^^^^^^^^^^^^^^^^^


NOTE: If you hit the reply button, add an "e" to the "freent";
its absense is to stop the torment of automatic mailers.
--
>__ ! ^^^^^^^^^>    >
>\,^%---       >    >
> <\ \ I'm ^^^^^    >
> >/   scared...    >
> >,^  >^^^^^^^^^^^^>             llizard aka ejm
>/|    >            >       cq5...@freenet.toronto.on.ca
>| \   >   ^^^^>    >http://www.geocities.com/SoHo/Studios/9334/

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