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Original Usenet message from alt.ascii-art, 31 Dec 2001.
Re: new idea for jave: layers

Re: new idea for jave: layers

From "Peter \"lastfuture\" Marquardt" <lastfuture@lastfuture.de> · alt.ascii-art · 31 Dec 2001 00:37 · View full thread · report
layers would have quite a few advantages:

they can be edited seperately so if you need to do a freehand that is
below another object or if you have to move an object covered by
another one you can do that easily

in animations objects move frequently (that's the use of an animation
heheh) and when two objects cover each other you wouldn't need to
redraw them once they move away from each other again

for cartoons or cartoon animations you could actually have 3 layers...
a front objects layer (cars, tables) a character layer and a
background layer.. if you animated the character the other layers
wouldn't be affected

i got the idea of solid spaces when copy-pasting a hollow object over
a solid object, however the hollow object should have actually been
solid white. because they had curved outlines it looked ugly but when
switching the selection mode to "foreground" all the chars of the
solid object within the hollow one were still there

solid spaces are another very useful feature for layers because if we
take our 3-layer cartoon scene you could animate the character without
reediting the frames although in the foreground there is an object
with a solid white surface where the character would be seen through
otherwise

can you handle that markus? not now but in a future version (but
preferrably as soon as possible)

-- 
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-._'"- ( ,. _.' `-------------'        '      ( you said it )_,'  vv .
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From: "Peter \"lastfuture\" Marquardt" <las...@lastfuture.de>
Newsgroups: alt.ascii-art
Subject: Re: new idea for jave: layers
Date: Mon, 31 Dec 2001 01:37:33 +0100
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