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Original Usenet message from alt.ascii-art, 4 Apr 2000.
Re: ASCII meets games

Re: ASCII meets games

Hello Wesley,

I want to create a quest-rpg-game which plays in a fantasy world, which
looks a little like the middle ages so I need stuff like enemy's, goodies
like money and harts and more tiles like stones and water.
The game itself looks has the zelda-perspective (a little from from above).
I must say that I use the COMPLETE ascii-list. So if you want you can also
use the blocks (chr$(219)) and stuff like that. You can find all the
available characters in the help-file of q(uick)basic.
Thanks anyway, Rudy

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From: "Nacken" <jna...@casema.net>
Subject: Re: ASCII meets games
Date: 2000/04/04
Message-ID: <8cdjar$6ou$1...@newsspool.casema.net>#1/1
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References: <8c7ulh$gim$1...@newsspool.casema.net> <38e...@news.apk.net>
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NNTP-Posting-Date: 4 Apr 2000 20:29:16 GMT
Newsgroups: alt.ascii-art
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