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Original Usenet message from alt.ascii-art, 29 Nov 2001.
Re: Hand Mafe vs Algorithmic Conversions

Re: Hand Mafe vs Algorithmic Conversions

"Andreas Freise" <ad...@mpq.mpg.de> wrote in message
news:Pin...@adfpc.amp.uni-hannover.de...
>
> On Wed, 28 Nov 2001, CeeJay wrote:
> [...]
> > > -----------------------------------------------------
> > > 1                  _cQ=='__
> > > 2    __  \|/      '^^`)-,  `\___
> > > 3   / /| (")       ~~# ^\( ,_.-'`
> > > 4 --``-'-  >           ,//\\
> > > --------------------------------------------a:f-----
> [...]
> >
> > A blue_screen again?!      _ee=-.__
> >      (_|  O               '^^`).,  `.____
> >      [__]_ )_|             `"" '\( ,_.-'`
> >      |   |d| |                   `\\
> >
> [...]
> > I made the back of the T-REX smoother and more true to the correct form.
> > I then removed the extra pair of legs it had .. T-REX's have 2 big thick
legs to
> > support it's weight and 2 little arms with claws.
> > Then I smoothed the belly of the T-REX.

> Well, well, that _is_ better. I have to admit that it looks way more
> aggressive without the second leg. But of course that was the _second_
> leg (stick legs would not do compared to the body).

No that was the third leg , that I removed. The T-REX is viewed from the side ,
so the leg on the side facing us will block the leg facing the side we cannot
see.

By placing another visible leg and still having the little arms with claws this
brings the total to 6 legs .. which is not my idea of a T-REX.

We should only to be able to see 1 leg and one arm, and maybe a small partial
bit of the leg and arm on the other side of the T-REX.

I tried to do that with the ` in :

`\\

I meant for the ` to define the belly but also realised that the same char could
also be seen as a small partially revealed part of the leg on the other side ..
like a knee or something.
So in that way I hit 2 birds with 1 stone.

> Using the
> ~ was just a fancy try anyway - looks good with _my_ fonts!

I know some fonts place the ~ char high .. but I always try to avoid it because
it does not show the same way in different fonts.

> The e-eyes look cooler
and so does a and c and g and d and p and q .. and HEY! - mm , ww and ## looks
like sunglasses :D

> but I like the 3D effect of the cQ better

3D effect ?? .. what 3D effect ?
It seems I'm a 3D-disabled person .. I can't "magic-eye" and now this.

To me cQ just looks like one eye is bigger than the other .. in others words :
The T-REX looks like a freak of nature ( thankfully no-one will ever call him
named .. cuz if they did .. they'ed be eaten. )


> - and the "correct
> form" you are talking about is something I don't follow either.

I mean your t-rex is a humpback.
the back on mine curves more .. and still not enough but it was hard to do
better than that.

ofcourse i had to base this knowledge of other peoples impressions of how a
T-rex look as .. thankfully .. no one have ever seen a live T-REX.

Here is a shot from Jurassic Park :
http://www.petesmoviepage.com/Jurassic/eating.jpg

and some more:
http://www.petesmoviepage.com/Jurassic/pictures.shtml

> Incorrect but mine - this will be my final version (just T-Rex, no
> T-Max):
>
>
>               _ee=-.__
>              '^^`).   `\___,
>               ""' ^\( ,_.-'
>  a:f                <\\  _____
>
>
> Keep on diddling! :)
>
> :)
> Andreas
>
> --
>                                    _cQ=-.__  -- ___
>                                   '^^`).   `\___,    _,-. '.-.
>      www.ascii-art.de              ""' ^\( ,_.-'   _' )  )   .
>                                          `\\-  . .'.)' _)  a:f
>

 .. did he just fart ? *hehe*

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From: "CeeJay" <use...@ceejay.cjb.NOSPAMnet>
Newsgroups: alt.ascii-art
References: <3bfd819f$0$25359$edf...@dspool01.news.tele.dk> <3BF...@cumulus.com> <3C0...@hotmail.com> <7v4...@4ax.com> <3C0...@hotmail.com> <uls...@4ax.com> <3C0...@hotmail.com> <3tg...@4ax.com> <3C0...@hotmail.com> <0bp...@4ax.com> <Pin...@adfpc.amp.uni-hannover.de> <3c04e1b4$0$89812$edf...@dspool01.news.tele.dk> <Pin...@adfpc.amp.uni-hannover.de>
Subject: Re: Hand Mafe vs Algorithmic Conversions
Date: Thu, 29 Nov 2001 01:38:02 +0100
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