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Original Usenet message from alt.ascii-art, 23 Mar 2002.
Re: Epic jointly-produced JMOV?

Re: Epic jointly-produced JMOV?

--(Once apon a time, in alt.ascii-art,)--
		--(Phydeaux said it like only they can.)--
> Anyone interested?
> 
> Here's my thoughts:
> -One [basically] full-length ASCII motion picture produced using JMOV
> -One coordinator/compiler, and anyone can pick a scene to ASCII-fy and email the finished
>  scene to the compiler
> -sig's (and possibly self-portraits?) of contributors scrolled at the end
> 
> What I had in mind was something reminiscant of Simon Jansen's Star Wars ASCIIMATION
> (http://www.asciimation.co.nz note-this site worked for me yesterday, but not tonight,
> keep trying).  This is for a few reasons:
> 1. Some of the art is already drawn (like some of the characters), making scene production
>    a bit easier.
> 2. There is already an established size (67x13) and framespeed (15fps) that seems to work
>    well for the movie.
> 3. Mr. Jansen hasn't mentioned getting sued by LucasArts.
> 4. Star Wars scripts are easy to come by.
> 5. There are plenty of sequels. ;)
> 
> Another thought I had was one of those old silent movies, we could even try the midi NG's
> to see if they'll make us a midi of the piano score!  But, I'm not that current on old
> silent movies.  (That and I'm not certain how to get a midi file to play simultaneously
> with a jmov... hint, hint, nudge, nudge, say-no-more ;)
> 
> The scenes could even be posted in plaintext for the whole NG to review!  We'd have to
> set a standard ID frame to start each scene until the final compilation, though.  But that
> wouldn't be too complicated.  This is where having one designated compiler comes in.  In
> order to avoid redundancy, a central coordinator would have to keep track of who is doing
> which scene.  They would also keep backups and compile the scenes as they are completed
> into a final product.
> 
> Again, anyone interested?
> 

Or we could do something a little more interactive.  You ever played
0verkill (you can find it on freshmeat.net)  Its a ascii deathmatch
game.  They already have the engin.  Maybe its time for a new game
built on their code?


-- 
+-(faux@fugozi)-(1.44|1.05|0.87)-(22:35|Fri Mar 22)-+ cat ~/.{sig,uin}
It's a damn poor mind that can only think of one way to spell a word.
        - Andrew Jackson
UIN=66618055

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From: Faux_Pseudo <Fau...@yahoo.comERCIAL>
Subject: Re: Epic jointly-produced JMOV?
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