Original Usenet thread from alt.ascii-art, started 7 Jul 2001.
New Jave Animation
alt.ascii-art
· 11 messages · 7 Jul 2001 - 13 Jul 2001
Hi,
I want to tell you I am working hard on the new release of Jave - but it
will still take me some days . It is really worth waiting for it. There
will be some surprises included, but I am not going to tell you what it
is :-)
Meanwhile, have a look at a new 3d animation (in Jave Movie Format):
http://www.jave.de/player/demo/demo6.html
Markus
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Geezer, All I ever get from the movie player is a grey applet and nothing else. Problem my end? Also, because I dont know, why do I have to download the JRE (which is on my win 95 machine) to make your stuff work. Will it never run independently? (stupid but honest question.) -- Dr.Toger www.toger.mcmail.com More than just mucky..It's 100% XXX Rated So no Kids allowed. ICQ #8956952 .alt.drdoom go for it. Markus Gebhard wrote in message <3B4...@rz.uni-karlsruhe.de>... >Hi, > >I want to tell you I am working hard on the new release of Jave - but it >will still take me some days . It is really worth waiting for it. There >will be some surprises included, but I am not going to tell you what it >is :-) > >Meanwhile, have a look at a new 3d animation (in Jave Movie Format): > http://www.jave.de/player/demo/demo6.html > >Markus > > .:. > .:: :. > : ':. :: .......... > '. :. :. : : '''''': .::'': > '. ':. :.:.:'''':.........: .'.' .' > '. ':. :''''''''''''''''''.' .' .' > '. ::' .::':. : > ' ..':''''''''' '::.::' > ....... .''': : > : : : : : ........ :..'': > : : : : :.' '':'''': : : : > : : : '':::.....:::::' : : : > : : : .:....' : : : > : : : : : : : : > : : : : : .'''': : : : > : : : : : :....: : : : > : : : : : ''''' :.:..: > :.:...: ::..: : > '..::. ....:. > .':.. '''''''''''::..' :. > .: .' '. '.':. :. > : .' .:':::::::''''''''': '. ':. :. > .' .' .' : : : '..:. .' > .' .' .' '':.......'''''''' ''' > ': .' > '. .' > ' >
Hi, > Geezer, > All I ever get from the movie player is a grey applet and nothing else. > Problem my end? That depends. What browser, what version do you use? Experiencing problems with other applets, like: http://www.asciimation.co.nz/ or http://www.karrels.org/Ed/Java/MandelApplet.html ? Those should work, if they do there must be a bug in the player. > Also, because I dont know, why do I have to download the JRE (which is on my > win 95 machine) to make your stuff work. Will it never run independently? > (stupid but honest question.) I know, I don't like to tell people they have to download the rather large JRE. But one only has to install it once and I hope it will be included in future operating systems... Java (ending with an A) programs like Jave (ending with an E) need it to work - that's the disadvantage of using Java. But there is a great advantage: Java programs are not limited to running on a certain operating system. Jave works well on Windows, Linux, Solaris and I have even heard from some people running it on BeOS or MacOS. I am trying to remove all the bugs from the player applet and the Jave application. If only people post some bug reports... Markus
HELP ... MUCH too fast!!! can't i adjust the fps!?!? it's playing at 60 fps or more!! On Sat, 07 Jul 2001 20:52:17 +0200, Markus Gebhard <ukg...@rz.uni-karlsruhe.de> wrote: >Hi, > >I want to tell you I am working hard on the new release of Jave - but it >will still take me some days . It is really worth waiting for it. There >will be some surprises included, but I am not going to tell you what it >is :-) > >Meanwhile, have a look at a new 3d animation (in Jave Movie Format): > http://www.jave.de/player/demo/demo6.html > >Markus > > .:. > .:: :. > : ':. :: .......... > '. :. :. : : '''''': .::'': > '. ':. :.:.:'''':.........: .'.' .' > '. ':. :''''''''''''''''''.' .' .' > '. ::' .::':. : > ' ..':''''''''' '::.::' > ....... .''': : > : : : : : ........ :..'': > : : : : :.' '':'''': : : : > : : : '':::.....:::::' : : : > : : : .:....' : : : > : : : : : : : : > : : : : : .'''': : : : > : : : : : :....: : : : > : : : : : ''''' :.:..: > :.:...: ::..: : > '..::. ....:. > .':.. '''''''''''::..' :. > .: .' '. '.':. :. > : .' .:':::::::''''''''': '. ':. :. > .' .' .' : : : '..:. .' > .' .' .' '':.......'''''''' ''' > ': .' > '. .' > ' -- \/ ,-------------------------. (oO) | we will infect you too! | vv __/`-------------------------' JL
On Sat, 07 Jul 2001 20:52:17 +0200, Markus Gebhard <ukg...@rz.uni-karlsruhe.de> wrote: >Meanwhile, have a look at a new 3d animation (in Jave Movie Format): > http://www.jave.de/player/demo/demo6.html > > > .:. > .:: :. > : ':. :: .......... > '. :. :. : : '''''': .::'': > '. ':. :.:.:'''':.........: .'.' .' > '. ':. :''''''''''''''''''.' .' .' > '. ::' .::':. : > ' ..':''''''''' '::.::' > ....... .''': : > : : : : : ........ :..'': > : : : : :.' '':'''': : : : > : : : '':::.....:::::' : : : > : : : .:....' : : : > : : : : : : : : > : : : : : .'''': : : : > : : : : : :....: : : : > : : : : : ''''' :.:..: > :.:...: ::..: : > '..::. ....:. > .':.. '''''''''''::..' :. > .: .' '. '.':. :. > : .' .:':::::::''''''''': '. ':. :. > .' .' .' : : : '..:. .' > .' .' .' '':.......'''''''' ''' > ': .' > '. .' > ' Great! Fab! Now for your next assignment... +-----------------------------------------------------------------------------+ | | |\ -~ / \ / | |~~__ | \ | \/ /\ /| | -- | \ | / \ / \ / | | |~_| \ \___|/ \/ / | |--__ | -- |\________________________________/~~\~~| / \ / \ | | |~~--__ |~_|____|____|____|____|____|____|/ / \/|\ / \/ \/| | | |~--_|__|____|____|____|____|____|_/ /| |/ \ / \ / | |___|______|__|_||____|____|____|____|____|__[]/_|----| \/ \ / | | \mmmm : | _|___|____|____|____|____|____|___| /\| / \ / \ | | B :_--~~ |_|____|____|____|____|____|____| | |\/ \ / \ | | __--P : | / / / | \ / \ /\| |~~ | : | / ~~~ | \ / \ / | | | |/ .-. | /\ \ / | | | / | | |/ \ /\ | | | / | | -_ \ / \ | +-----------------------------------------------------------------------------+ | | /| | | 2 3 4 | /~~~~~\ | /| |_| .... ......... | | | ~|~ | % | | | ~J~ | | ~|~ % |_| .... ......... | | AMMO | HEALTH | 5 6 7 | \===/ | ARMOR |#| .... ......... | +-----------------------------------------------------------------------------+ "From the people who gave you VI - NEW Ascii Quake!" -Beth Mayo -- "Ah, arrogance and stupidity all in the same package. How efficient of you!" (Londo Mollari)
"lastfuture (Peter Marquardt)" wrote: > > > http://www.jave.de/player/demo/demo6.html > > HELP ... MUCH too fast!!! can't i adjust the fps!?!? it's playing at > 60 fps or more!! You are right - there must be a bug in the code for timing the animation... I will have try to fix it later. But before that I want to finish the next release of Jave. I would like to release it tomorrow, but I am not sure if I will make it. Markus
Lennert Stock wrote: > > +-----------------------------------------------------------------------------+ > | | |\ -~ / \ / | > |~~__ | \ | \/ /\ /| > | -- | \ | / \ / \ / | > | |~_| \ \___|/ \/ / | > |--__ | -- |\________________________________/~~\~~| / \ / \ | > | |~~--__ |~_|____|____|____|____|____|____|/ / \/|\ / \/ \/| > | | |~--_|__|____|____|____|____|____|_/ /| |/ \ / \ / | > |___|______|__|_||____|____|____|____|____|__[]/_|----| \/ \ / | > | \mmmm : | _|___|____|____|____|____|____|___| /\| / \ / \ | > | B :_--~~ |_|____|____|____|____|____|____| | |\/ \ / \ | > | __--P : | / / / | \ / \ /\| > |~~ | : | / ~~~ | \ / \ / | > | | |/ .-. | /\ \ / | > | | / | | |/ \ /\ | > | | / | | -_ \ / \ | > +-----------------------------------------------------------------------------+ > | | /| | | 2 3 4 | /~~~~~\ | /| |_| .... ......... | > | | ~|~ | % | | | ~J~ | | ~|~ % |_| .... ......... | > | AMMO | HEALTH | 5 6 7 | \===/ | ARMOR |#| .... ......... | > +-----------------------------------------------------------------------------+ > "From the people who gave you VI - NEW Ascii Quake!" -Beth Mayo Wow, cool idea :-) It does not exist yet, does it? There is something similar, but by far not that cool: http://webpages.mr.net/bobz/ttyquake/ Seems to be quite a lot of work to implement Quake the way it looks above... But here is a point to start from: +---------------------------+ | | |==\ /==| |..| \ / |..| |..| \ / |..| |..| ============| |..| |..| ............| |..| |..| ............| |..| |..| ............| |..| |..| ............| |..| |..| ============| |..| |..| / \ |..| |..| / \ |..| |==/ \==| | | +---------------------------+ http://www.geocities.com/theshedragon/maze.htm Markus
> Seems to be quite a lot of work to implement Quake the way it looks > above... But here is a point to start from: > +---------------------------+ > | | > |==\ /==| > |..| \ / |..| > |..| \ / |..| > |..| ============| |..| > |..| ............| |..| > |..| ............| |..| > |..| ............| |..| > |..| ............| |..| > |..| ============| |..| > |..| / \ |..| > |..| / \ |..| > |==/ \==| > | | > +---------------------------+ > http://www.geocities.com/theshedragon/maze.htm > > Markus If you released the 3D renderer as opensource or with tools to create simple maze like levels like the above pictures then I think the MUD users/creators are going to be bursting with joy. Think actual 3D representation of the world , object and people in it .. :) Such pictures as the above also serve as a nice background to draw cartoons in. I can think of a new clipart catagory for Jave .. 3D backdrops. And normal 3D objects. Btw .. how round is the circle created by the 3D renderer if you render a ball ?
Christian 'CeeJay' Jensen wrote:
> Btw .. how round is the circle created by the 3D renderer if you render a ball ?
The ascii 3d renderer is only able to render polygons. For all polygons
the visible parts of edges are drawn. There is no way to draw lines or
circles (this would mean I have to write a different 3d-engine).
However, resolution is a great problem for realistic looking 3d objects
in ascii. It is ok with simple objects like a cube:
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The Jave logo is not very complex, but already almost too complex for my
renderer. The result is not that good when rendering it to a small size
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BTW: I use the generic shape algorithms (the green buttons in Jave) for
drawing the lines. It is no good idea to use Jave's - non generic - line
algorithm for drawing them - this will end in a much worse result.
For writing a 3D game I would rather suggest to use predefined parts for
drawing a labyrinth background etc.
Let us continue this discussion after the new release of Jave (still
scheduled for tomorrow, but hard work).
Markus
In alt.ascii-art, Christian 'CeeJay' Jensen <new...@ceejay.cjb.nOt> wrote: > If you released the 3D renderer as opensource or with tools to create simple > maze like levels like the above pictures then I think the MUD users/creators > are going to be bursting with joy. For reasonably powerful terminals (able to display regular, bright, and dim text, for example) with high-speed connections (or running locally) aalib (google for it) tries to provide a standard graphics library with an ascii-art display device. Pretty fun stuff, but I've never tried programming with it. Elijah ------ aalib is definately X Windows and probably Linux centric
Eli the Bearded <*@qz.little-neck.ny.us> writes: > For reasonably powerful terminals (able to display regular, bright, and > dim text, for example) with high-speed connections (or running locally) > aalib (google for it) tries to provide a standard graphics library with > an ascii-art display device. Pretty fun stuff, but I've never tried > programming with it. > aalib is definately X Windows and probably Linux centric aalib is definitely _not_ X centric. First time I saw it was on the text console of an Linux box with no X installed on it (486 Notebook with 8M RAM and piddling small HD). And it is most likely not Linux centric either. Just needs an terminal it understands. May be VT100/ANSI centric (or even dependant). -- Neil Franklin, nei...@franklin.ch.remove http://neil.franklin.ch/ Hacker, Unix Guru, El Eng HTL/BSc, Sysadmin, Archer, Roleplayer - Intellectual Property is Intellectual Robbery
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