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Original Usenet thread from alt.ascii-art.animation, started 31 Jul 1998.
 _   _                     _        _             _     _           
| | | |___  ___ _ __   ___| |_     / \   _ __ ___| |__ (_)_   _____ 
| | | / __|/ _ \ '_ \ / _ \ __|   / _ \ | '__/ __| '_ \| \ \ / / _ \
| |_| \__ \  __/ | | |  __/ |_   / ___ \| | | (__| | | | |\ V /  __/
 \___/|___/\___|_| |_|\___|\__| /_/   \_\_|  \___|_| |_|_| \_/ \___|
ZELDA64 KILLER ... FOR SEGA'S DREAMCAST SYSTEM/PC

ZELDA64 KILLER ... FOR SEGA'S DREAMCAST SYSTEM/PC

alt.ascii-art.animation · 3 messages · 31 Jul 1998 - 4 Aug 1998
CHECK OUT THE SITE HERE>> SEGA HAS APPARENTLY DONE A BIT OF HOMEWORK... AND
THIS GAME LOOKS PROMISING
http://home.fuse.net/shiken/index2.html

Ah! It must be made with ASCII art! For why else would it be posted in
news:alt.ascii-art.animations? [ahem!]

--
-aardvarko
aardvarko at geocities.com or washington-dc.crosswinds.net
http://www.crosswinds.net/washington-dc/~aardvarko/

DreamStone wrote in message <6psoqn$tg9$1...@magellan.fuse.net>...
>CHECK OUT THE SITE HERE>> SEGA HAS APPARENTLY DONE A BIT OF HOMEWORK... AND
>THIS GAME LOOKS PROMISING

llizard <lli...@iNOdirect.ca> ASCII art 4 Aug 1998 00:00 · permalink · report
In article <6q6oqg$95e$1...@news3.mr.net>, "aardvarko"
<rea...@themessage.com> wrote:
> 
> Ah! It must be made with ASCII art! For why else would it be posted in
> news:alt.ascii-art.animations? [ahem!]

aardvarko!! Hello and welcome back!

I'm slowly working on a new animation and waiting for an alteration and
permission from Celia to post her animation. Have you done any recently?

               }@VVVVVVVVVVVV@{
               }|            |{
     O         }|       O    |{
    /\_        }|      _/\   |{
   (   |       }|     |   )  |{
   |\  o       }|_____o__/|__|{
  / |    ejm   }@vvvvvvvvvvvv@{


               }@VVVVVVVVVVVV@{
               }|            |{
     O         }|       O    |{
    /\_        }|      _/\   |{
   (   o       }|     o   )  |{
   |\          }|________/|__|{
  / |    ejm   }@vvvvvvvvvvvv@{


               }@VVVVVVVVVVVV@{
               }|            |{
     O         }|       O    |{
    /\_        }|      _/\   |{
   (   |       }|     |   )  |{
   |\  o       }|_____o__/|__|{
  / |    ejm   }@vvvvvvvvvvvv@{


               }@VVVVVVVVVVVV@{
               }|            |{
     O         }|       O    |{
    /\_        }|      _/\   |{
   (   |       }|     |   )  |{
   |\  |       }|_____|__/|__|{
  / |  o ejm   }@vvvvvvvvvvvv@{

               }@VVVVVVVVVVVV@{
       Whee!!  }|            |{
  \_O          }|       O_/  |{
   /\_   o     }|  o   _/\   |{ 
  (   `..'     }|  `..'   )  |{
  |\           }|________/|__|{
 / |     ejm   }@vvvvvvvvvvvv@{



NOTE: I do not pick up my mail from the idirect address that you
see. If you are e-mailing me and hit the reply button, add an "e"
to "freent"; its absense is to stop the torment of automatic mailers.
--

   \_,^^%---                    llizard aka ejm
    < \_ \ o              cq547@freene+.+oron+o.on.ca
    <   `..'          ASCII-ar+, ASCII & gif anima+ions
  ^^|\               www.geocities.com/SoHo/Studios/9334/
   / | ejm

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