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Original Usenet thread from rec.arts.ascii, started 9 Oct 1994.
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| |_| \__ \  __/ | | |  __/ |_   / ___ \| | | (__| | | | |\ V /  __/
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3-D: layers of trees

3-D: layers of trees

rec.arts.ascii · 3 messages · 9 Oct 1994 - 11 Oct 1994
Felix Lee <fle...@cse.psu.edu> ASCII art 9 Oct 1994 19:28 · permalink
This is an unfinished picture that didn't quite work out.  The problem
is I started from the front layer and worked back, when I should have
started from the back and worked forward.  Oh well.  Next time I'll
get it right.

Uncross your eyes for the 3d effect.

     |  |   \\|.'    |  |    \\|.'   |  |     \\|.'  |  |
     | ||   \` /   _.| ||,!  \` /   _| ||\,!  \` /   | ||
     ||||`. f |_.-'.'||||\`. f |_.-'.|||| \`. f |_.-'||||
     | ||\ \|! ,-'   | || \ \|! ,-'M | ||  \ \|! ,-' | ||
     || |W`. ||  N   || |  `. ||   N || |   `. ||    || |
     ||||H `. |  W   ||||  H`. |   W ||||    `. |    ||||
     || |N  |L|  M   || |  N |L|   M || |    N|L|    || |
     | ||W  ||]  H   | ||  W ||]   H | ||    W||]    | ||
     ||||M  [ I  W   ||||  M [ I   W ||||    M[ I    ||||
     || |H  I |  M   || |  H I |   M || |    HI |    || |
     | [|N, !l| ,H\  | [| /N,!l|  ,H\| [|   /N!l|    | [|
     || |   '-`      || |    '-`     || |     '-`    || |
    / '| \          / '| \          / '| \          / '| \

fle...@cse.psu.edu (Felix Lee) writes:
>This is an unfinished picture that didn't quite work out.  The problem
>is I started from the front layer and worked back, when I should have
>started from the back and worked forward.  Oh well.  Next time I'll
>get it right.

>Uncross your eyes for the 3d effect.

>     |  |   \\|.'    |  |    \\|.'   |  |     \\|.'  |  |
>     | ||   \` /   _.| ||,!  \` /   _| ||\,!  \` /   | ||
>     ||||`. f |_.-'.'||||\`. f |_.-'.|||| \`. f |_.-'||||
>     | ||\ \|! ,-'   | || \ \|! ,-'M | ||  \ \|! ,-' | ||
>     || |W`. ||  N   || |  `. ||   N || |   `. ||    || |
>     ||||H `. |  W   ||||  H`. |   W ||||    `. |    ||||
>     || |N  |L|  M   || |  N |L|   M || |    N|L|    || |
>     | ||W  ||]  H   | ||  W ||]   H | ||    W||]    | ||
>     ||||M  [ I  W   ||||  M [ I   W ||||    M[ I    ||||
>     || |H  I |  M   || |  H I |   M || |    HI |    || |
>     | [|N, !l| ,H\  | [| /N,!l|  ,H\| [|   /N!l|    | [|
>     || |   '-`      || |    '-`     || |     '-`    || |
>    / '| \          / '| \          / '| \          / '| \


... i don't know what your problem is. To me it looks pretty well in both 2D 
_AND_ 3D.

Paul



--

                .odbo.
            .od88888888bo.                  Paul Foerster
        .od8888888888888888bo.
    .od888888888888888888888888bo.          pau...@heino.ibh.rwth-aachen.de
 od88888888888888888888888888888888bo
  `~888888888888888888888888888888~'
     `~888888888888888888888888~'|          "Beam me up Scotty, there's no
        `~888888888888888888~'   |              intelligent life down here!"
          |`~888888888888~'|     |
          \   `~888888~'   /     A
           `-_   `~~'   _-'      H
              `--____--'

Paul Foerster:
>... i don't know what your problem is. To me it looks pretty well in both 2D 
>_AND_ 3D.

that was partly what I was trying for.  It's just, it didn't really
match my vision of what I wanted to make.  Partly, the back layer
isn't dense enough.  And I think I wanted another layer or two, but I
ran out of room by the time I reached the back.
--

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