Settings

The page will reload to apply your changes.
Theme

ASCII Art Font

ASCII Art Menu

Original Usenet thread from rec.arts.ascii, started 11 Oct 1994.
 _   _                     _        _             _     _           
| | | |___  ___ _ __   ___| |_     / \   _ __ ___| |__ (_)_   _____ 
| | | / __|/ _ \ '_ \ / _ \ __|   / _ \ | '__/ __| '_ \| \ \ / / _ \
| |_| \__ \  __/ | | |  __/ |_   / ___ \| | | (__| | | | |\ V /  __/
 \___/|___/\___|_| |_|\___|\__| /_/   \_\_|  \___|_| |_|_| \_/ \___|
Talk: Stereogram program

Talk: Stereogram program

rec.arts.ascii · 6 messages · 11 Oct 1994 - 24 Oct 1994
Bob Allison <bob...@wwa.com> ASCII art 11 Oct 1994 23:15 · permalink · report
Sullivanjl <sul...@aol.com> wrote:
>In article <36fgtc$37...@jadzia.CSOS.ORST.EDU>, mrm...@CSOS.ORST.EDU
>(DeadWeirdo) writes:
>
>>> Pls. send stereograms
>If you can log onto America Online, unload 3D.ZIP from the graphics
>library and make your own.


   I assume that 3D.ZIP is a program.  Could somebody drop a copy in the 
incoming folder here, or mail it to me uuencoded?  Thanks.  Maybe I should 
put a folder for 3D stuff in /pub/Scarecrow.  What do you think?

--
::::::: :::::: :::::::: :::::::: :::::: :::::: :::::::: :::::::: :::  :::  :::
iii     iii    iii  iii iii  iii iii    iii    iii  iii iii  iii iii  iii  iii
||||||| |||    |||||||| |||||||| |||||  |||    |||||||| |||  ||| |||  |||  |||
    ||| |||    |||  ||| ||| |||  |||    |||    ||| |||  |||  ||| |||  |||  |||
!!!!!!! !!!!!! !!!  !!! !!!  !!! !!!!!! !!!!!! !!!  !!! !!!!!!!! !!!!!!!!!!!!!

Gilbert Healton <ghe...@thales.nmia.com> ASCII art 15 Oct 1994 18:07 · permalink · report
I would simply like to read some theory on how 3D pictures work and
how to create them.

Bob Allison (bob...@wwa.com) wrote:

: Sullivanjl <sul...@aol.com> wrote:
: >In article <36fgtc$37...@jadzia.CSOS.ORST.EDU>, mrm...@CSOS.ORST.EDU
: >(DeadWeirdo) writes:
: >
: >>> Pls. send stereograms
: >If you can log onto America Online, unload 3D.ZIP from the graphics
: >library and make your own.


:    I assume that 3D.ZIP is a program.  Could somebody drop a copy in the 
: incoming folder here, or mail it to me uuencoded?  Thanks.  Maybe I should 
: put a folder for 3D stuff in /pub/Scarecrow.  What do you think?

: --
: ::::::: :::::: :::::::: :::::::: :::::: :::::: :::::::: :::::::: :::  :::  :::
: iii     iii    iii  iii iii  iii iii    iii    iii  iii iii  iii iii  iii  iii
: ||||||| |||    |||||||| |||||||| |||||  |||    |||||||| |||  ||| |||  |||  |||
:     ||| |||    |||  ||| ||| |||  |||    |||    ||| |||  |||  ||| |||  |||  |||
: !!!!!!! !!!!!! !!!  !!! !!!  !!! !!!!!! !!!!!! !!!  !!! !!!!!!!! !!!!!!!!!!!!!


-- 

+--------------------------------------+  If most builders built buildings
+   Gilbert Healton                    +  the way most programmers write
+     ghe...@nmia.com                +  programs, the first woodpecker to

DR J <is9...@brunel.ac.uk> ASCII art 17 Oct 1994 20:24 · permalink · report
Bob Allison (bob...@wwa.com) wrote and didn't diddle a thing:

: Maybe I should 
: put a folder for 3D stuff in /pub/Scarecrow.  What do you think?

Definitely. But then I'm biased! I think it would be a good idea as I'm
sure that ftp'ers who are interested in Ascii stereograms tend not to
want to plow through all the directories finding the relevant files.

I don't know how much trouble it would be, but seeing as figlet gets its
own directory, why not 3D?


Back to reality and I still haven't done a decent sig yet.....


							 DR J

-- 
-------
me90drj : "It's an old code sir, but it checks out. I was about to clear him."
is94drj : "....5....4....3...Wait! What's that red light?...."
                                                                       -------
                                                                            --

In article <Cxq...@thales.nmia.com> ghe...@thales.nmia.com (Gilbert Healton) writes:
>From: ghe...@thales.nmia.com (Gilbert Healton)
>Subject: Request: 3-D theory
>Date: 15 Oct 1994 13:07:36 -0500


>I would simply like to read some theory on how 3D pictures work and
>how to create them.

There are a few books available out in bookstores that deal with the whole 3D 
phenomena.  If you want theory then there is the book "Random Dot Stereograms" 
By "Julez" that describes the whole inital investigation.  The newer ones with 
the Single image Random Dot Stereograms are more interesting and easier to 
understand.  I reecomend looking in the bookstore for the new ones.  If you 
want info On how to make 3D in ascii then an understanding is neccessary.  
These books do not explain ascii-3D but there is a FAQ that does explain a 
little If I can find it Ill repost it.
Dan     |~\ /||\|/~_|_~|~>   dan...@cts.com
Gervais |_//~|| |\_/|__|~\  "in search of that elusive ..."

DR J <is9...@brunel.ac.uk> ASCII art 19 Oct 1994 18:31 · permalink · report
Gilbert Healton (ghe...@thales.nmia.com) wrote:

: I would simply like to read some theory on how 3D pictures work and
: how to create them.

[Blatant plug-mode on]

Have a look at the file pub/Scarecrow/Info/StereogramGuide at Scarecrow's
ftp site (ftp.wwa.com).

[Blatant plug-mode off]

                                                    DR J

-- 
---------
me90drj : "It's an old code sir, but it checks out. I was about to clear him."
is94drj : "....5....4....3...Wait! What's that red light?...."
---------
--

DR J (is9...@brunel.ac.uk) wrote:

: Gilbert Healton (ghe...@thales.nmia.com) wrote:

: : I would simply like to read some theory on how 3D pictures work and
: : how to create them.


A good place to find computer theory and programming strategies:

Index of all subdirectories in x2ftp.oulu.fi:/pub/msdos/programming

### Directory  .
00index.all	index of all files - always up-to-date
00index.txt	this file
00readme/	* messages from x2ftp to you
books/		* biased info about books, from the authors
convert/	* file converters, both graphics and music
docs/		* documentation and text files
faq/		* Frequently Asked Questions from internet
formats/	* file format specifications
gamesrc/	* games and their source
gdm/		* Game Developers Magazine - official site
gpe/		* Game Programmers Encyclopedia - official site
libs/		* programming libraries
misc/		* misc material - mostly 3D world demos
music/		* music/sound editing/programming/playing/writing
news/		* some interesting news articles worth saving
qdpmi/		* Qualitas DPMI libraries
source/		* misc source code
specs/		* technical && official specifications
utils/		* programming utilities
vla/		* material from demo group VLA - check 00index.vla

### Directory  ./00readme
00july94.new	material added during July 1994
removed.txt	what we do not want from you
wanted.txt	What we do want from you

### Directory  ./books
g_gems4.txt	Preface and table of contents of Graphics Gems IV

### Directory  ./convert
16vocw.exe	VOC <-> WAV (SB 16) - Creative Technology (sound)
6692mod.zip	669 -> 8-track MOD - v1.0 (music)
bmp2bgi1.zip	BMP -> BGI - v1.0 with c source (graphics)
cake2mid.lzh	Cakewalk 2.0 -> MIDI format 1 (music)
cmf2mid.zip	CMF -> MIDI format 0 (music)
conv-mpg.zip	MPEG -> RAW or DIB - dmpeg 1.1 (graphics)
convrt12.zip	26 formats -> 13 formats - Convert 1.2B (music)
dl2gl.arj	DL -> GL (animation)
dxf2hsh.zip	3D Font -> Animation Master - C source (graphics)
fli2exe2.zip	FLI -> EXE - version 2.0 (animation)
fli2gif.zip	FLI -> GIF (animation -> graphics)
gif2bmp.zip	GIF -> BMP (graphics)
gif2icon.zip	GIF -> ICON - 32x32x16 gif to Windows icon (graphics)
gif2jpg2.zip	GIF <-> JPEG - beware HSI format (graphics)
gif2lbm.zip	256 color GIF -> XLib LBM/PAL - 1.1 w/source (graphics)
hlp2thp.zip	TurboPower HLP -> Borland HLP - pascal help file converter
iff2pbm.zip	ILBM -> PBM/PAL (Xlib/ACK3D) pictures w/src (graphics)
iffvoc.exe	IFF (Amiga) -> VOC - 1.0 by Kevin Bachus (sound)
iw2gif.zip	ImageWise -> GIF (graphics)
mac2gif.zip	MacPaint -> GIF - MAC2GIF 1.00 (graphics)
midcmf.exe	MID -> CMF (SB) - Creative Technology (music)
mod2669.zip	MOD -> 669 (music)
mod2mid.lzh	MOD -> MIDI (Windows 3.x Visual Basic program)
mtmmod11.zip	MTM -> MOD - v1.1 (music)
pat2raw.arj	GUS patch files -> raw samples (8/16-bit sound)
pcx2csrc.zip	PCX -> C++ source code - XLib (320x200x256) (graphics)
pcx2img.zip	PCX -> IMG (ack3d) files (graphics)
pnmtobjc.uue	PNM -> Canon Raster Image Command (graphics) (uuencoded)
ptmid3.zip	general MIDI 0 and 1 -> MOD - Ptmid 0.3 w/C source (music)
pvocw.exe	VOC <-> WAV (SB PRO) - Creative Technology (sound)
rolcmf.exe	ROL (AdLib) -> CMF - Creative Technology (music)
sc11.zip	Sound Converter 1.1 - NST/STM/669/MOD 6/8-tracks (music)
sndtowav.zip	SND -> WAV - v0.05 (sound)
sndvoc.exe	VOC -> SND (Raw File) - 0.01b Kevin Withnall (sound)
stm2mod.zip	STM -> MOD - ToAmiga v1.0 (music)
sun2voc.lzh	AU -> VOC - version 1.0 by Kevin Bachus (sound)
tga2tif.zip	TARGA -> TIFF (graphics)
tx2pcx.zip	text screen -> PCX (graphics)
voc2sam3.lzh	VOC -> SAM (sample) - version 3.0 (sound)
vocwav.exe	VOC <-> WAV - Creative Technology (sound)
wav2voc.exe	WAV -> VOC - version 1.01 (sound)
wavconv.zip	WAV <-> VMF/SND/VOC/VMD - WavConv 1.0 by James Curran (sound)
wavtosnd.exe	WAV -> SND - v0.05 (sound)
wsd2snd.lzh	16bit Motorola WDS -> 16bit Intel SND - (sound samples)

### Directory  ./docs
386intel.zip	Intel 386 Programmer's Reference Manual (huge == about 880k)
amiindex.lzh	AMI ftp-place index (Ami bios support etc)
as-guide.lzh	Whizzard's Guide to Text Adventure Authorship v1.0
asmtutor.arc	IBM pc assembly language tutorial (MASM) by Joshua Auerbach
bindex.zip	ftp.borland.com master file index
bluebook.arc	Bluebook of Assembly Routines book source files
cbooks.zip	A list of books (169) on the C programming language (1989)
chap32.zip	general intro to US Copyright Law
cis_game.arj	discussions from CompuServe GAMERS forum
collisio.txt	Collision Detection with Sectors - theory + source (C)
creative.ind	ftp.creaf.com index (19 July 1994) - Creative Technology
cut16.zip	crippled listing of 1369 PD/Shareware C/C++ products
cutilv.zip	C/C++ product vendor contacting info (DBase III database)
ddbs_bbs.ind	DDBS BBS index - FastGraph support BBS
dosref33.zip	Programmer's Technical Reference 3.3 - NOT a tutorial
gmouse.doc	Programmer's Reference to Genius Mouse
graphpro.lzh	The Michael Abrash columns from DDJ 91-93 + xsharp21 (!!!)
gus_sdk.lzh	Gravis UltraSound SDK - postscript doc
helppc21.zip	HelpPC 2.10 - programmer's tech reference, soft/hardware
intel.lzh	Intel 8086/80186/80286/80386/80486 Instruction set
inter42a.zip	MSDOS Interrupt List 42 - part 1
inter42b.zip	MSDOS Interrupt List 42 - part 2
inter42c.zip	MSDOS Interrupt List 42 - part 3
inter42d.zip	MSDOS Interrupt List 42 - 3rd party utils
keyboard.txt	Summary: how to detect key press/release (pascal)
m2m_088.lzh	Mage 2 Mage Spell System 0.88 (game rule system)
manual.ps	PostScript summary (psman.ps)
mindex.zip	ftp.microsoft.com Microsoft Software Library index
ms_arcad.zip	Programming Object Orientated Arcade Games in Turbo C (book)
newlaw.zip	US Copyright Law and Shareware
proguide.zip	Programmers' Guide by Nelson Ford - what to do w/program
saucs1.zip	Shareware author user case study v1 - what works and why
sharebk1.zip	The Shareware Book vol1 - shareware author guide
theref42.zip	TheRef 4.20 - pc hardware tech reference
tut1-9.zip	tutorial to make demo effects with TP6/7 w/pascal source
tut10.zip	VGA trainer in chain-4 (pascal)
tut11.zip	VGA trainer in cross fading (pascal)
tut12.zip	VGA trainer full-screen scrolling (pascal)
tut13.zip	VGA trainer 3D starfield (pascal)
vgadoc3.zip	register level (s)vga programming info and card tester
xintro18.zip	Introduction to Mode X version 1.8 w/source and pics
xsharp21.zip	X-Sharp 3D animation package #21 by Michael Abrash

### Directory  ./faq
3d-books.200	3D graphics books reviewed by Brian Hook - 2.00
3d-prog.18	3-D Information for the Programmer - version 1.8
3dstudio.faq	3D Studio mailing list info 29 March 1994
68hc11.faq	68hc11 microcontroller FAQ - 4 August 1994
8051.faq	8051 microcontroller FAQ - 4 August 1994
aas.faq		Adventure Authoring Systems FAQ 15 Oct 1993
adlib_sb.txt	Programming the Adlib/SoundBlaster FM Music Chips 2.0
afffaq.308	Audio File Formats FAQ 3.08
ai_gener.118	general Artificial Intelligence FAQ 1.18
algorith.113	comp.graphics.algorithms FAQ - version 1.13
animatio.11	comp.graphics.animation FAQ - version 1.1
asciiart.35	ASCII Art Questions & Answers - 3.5
audio.309	Audio File Formats - 3.09
c_faq.faq	comp.lang.c FAQ - 16 April 1994
colors.faq	Color space FAQ - 29 June 1994
comp2306.94	comp.os.msdos.programmer FAQ 23 June 1994
compcomp.faq	comp.compilers FAQ - July 1994
compiler.65	catalog of free compilers and intepreters w/src - version 6.5
compression	file compression, archiving and fileformats - 31 March 1994
demos.faq	comp.sys.ibm.pc.demos FAQ - 4 April 1994
design.151	rec.games.design FAQ 1.51
dolby.201	How Dolby Stereo (aka Dolby Surround) works version 2.01
finding.faq	How To Find Sources 1.134
fractal.faq	Fractal questions and answers - 18 June 1994
free-dbs.110	free database systems w/sources - version 1.10
fuzzyl.18	Fuzzy Logic and Fuzzy Expert Systems FAQ 1.8
graphics.faq	comp.graphics FAQ - 08 August 1994
graphics.ftp	Computer Graphics FTP site list - 3D, raytracing, sites etc.
graphres.faq	Computer Graphics Resource Listing 31 July 1994
gusfaq.155	Gravis Ultrasound FAQ 1.55
hardware.adr	Entertainment Hardware Company addresses 19 July 1994
jpeq0808.faq	JPEG Image Compression FAQ - 8 August 1994
learnccc.faq	Learn C/C++ today FAQ: list of tutorials - 10 July 1994
mcontrol.faq	Microcontroller primer and FAQ - 4 August 1994
medimage.103	Medical Image Format FAQ - 1.03
midi_ftp.177	MIDI files/archives on internet - version 1.77
modex.faq	Mode X FAQ by Zoombapup (Phil) - 10 June 1994
mpeg_faq.31	MPEG FAQ multimedia compression - version 3.1
notation.faq	Music Notation Programs - 4 August 1994
pc-chip.51	Personal Computer Chiplist (hardware) 5.1
portgui.18	portable GUI development kits - version 1.8
projectm.19	Project Management Software FAQ - version 1.9
sega3107.faq	Sega Programming FAQ - July 31 5th edition
serport.14	Serial port communication using TTY protocol - release 14
soft_eng.faq	comp.software-eng FAQ - 18 June 1994
software.adr	Entertainment Software Company addresses 1 August 1994
ssas.13		Software, System and Applications Standards - version 1.3
standard.117	the Standards FAQ - version 1.17

### Directory  ./formats
acr-nema.txt	ACR-NEMA standard info (medical images)
anmformt.zip	DeluxePaint Animation (ANM) file format + sample code
biff.inf	notes about BIFF file format
bmp.zip		BMP (BitMaP) graphics file format specification
bnk_form.txt	AdLib music instrument bank (BNK) file format
ccitt-t4.doc	CCITT Draft Recommendation T.4
cd.txt		CD-ROM Technical Summary - how data is saved on CD
cgm.txt		Computer Graphics Metafile (CGM) information
cmf_form.txt	CMF music file format
dbasefil.inf	dBASE III database file structure
face.txt	FaceSaver File Format
fits.txt	Flexible Image Transport System (FITS) information
fli_flc.txt	Autodesk Animator Flic Files (FLI/FLC) description
gif87a.doc	Graphics Interchange Format (GIF) specification
gif89a.doc	GIF89a specification
gks.txt		Graphics Kernel System (GKS) information
glformat.zip	GRASP animation file format specification 19 Jan 1991
hpgl.txt	Hewlett-Packard Graphics Language (HPGL) information
iff.doc		"EA IFF 85" standard for Interchange format files
iges3.txt	IGES 3.0 information
landsat.inf	Satellite image data format - Landsat Thematic Mapper
lib-info.zip	Microsoft library (.LIB) format
modform.lzh	ProTracker module (MOD) file format inc. NoiseTracker effects
moviebyu.txt	MOVIE.BYU geometry file format info
musfmt10.zip	computer music formats coll 1.0 - MODs (17), general MIDI, ROL
nff.doc		Neutral File Format description - draft #1 version 3.0
nitf.inf	National Imagery Transmission Format info
off.doc		OFF - A 3D Object File Format specification
pcx.doc		Z-Soft PCX image file format specification
pcx2.doc	some more PCX format clarification (not from Z-Soft)
ps16form.lzh	PAS 16 file format w/asm source
renderma.txt	RenderMAN Interface 3.0 information
riffform.txt	RIFF WAVE (.wav) file format
rol_form.txt	ROL music file format
ss0288.zip	.OBJ - Relocatable Object Module Format by Microsoft
sun_rast.txt	SUN Rasterfile format info
targa2.txt	Targa (TGA) 2.0 specification information
tiff6_ps.lzh	Tagged Image File Format (TIFF) 6.0 specification
tiff_40.txt	Tagged Image File Format (TIFF) 4.0 specification
tiff_50.txt	Tagged Image File Format (TIFF) 5.0 specification
tiff_f.doc	TIFF Class F specification
vicar2.txt	VICAR2 image file format + info
vocform2.zip	2 files about VOC file format
wavefron.txt	Wavefront object format

### Directory  ./gamesrc
2ktetris.zip	SmallTetris 1.0 source (asm)
blowup.zip	basic minesweeper w/c source
c-pong.c	classic game of Pong (Megamax C - Macintosh)
fghedge.zip	Hedge Row: sample SVGA game source using FastGraph
fring11.lzh	FringDus game + map/sprite maker sources (pascal)
hunchy.zip	Hunchback by Robert Schmidt - CGA, pascal
othello.c	portable othello source (DeSmet C) by Bennett Todd
roads15.arj	4-way scrolling tilebased world (C - FastGraph)
rocksvga.zip	asteroids clone source by Paul Kahler
spadv.zip	Space Adventure 2.01 by Robert Schmidt - CGA, pascal
tank11.zip	Super Tank 1.1 source (asm/C) by Kevin Dahlhausen (mode 13h)
wallgame.zip	Wallgame by Jari Karjala - breakout game w/Pascal source

### Directory  ./gdm
gdm001.zip	Game Developers Magazine - Issue 1
gdm002.zip	Game Developers Magazine - Issue 2
gdm003.zip	Game Developers Magazine - Issue 3
gdm004.zip	Game Developers Magazine - Issue 4

### Directory  ./gpe
patch10a.txt	update PC GPE 1.0 -> 1.0a
pcgpe10.zip	The PC Games Programmers Encyclopedia 1.0
wpcgpe10.zip	PC-GPE 1.0 in Windows Help Format

### Directory  ./libs
386p_101.zip	386Power + XGE 1.01 - dos extender and game lib w/asm source
3dlib.zip	3D Transforms 1.0 - manipulate/display 3d objects (turbo C)
3dlib30a.zip	3dLIB 3.0 - 3D graphic object library (pascal/C++)
3dlib30b.zip	3dLIB 3.0 - 3D graphic object library (C++/pascal)
3dvect37.zip	full modeX 3D Vector Library 3.7 w/386+ asm source
ackkit.lzh	ACK3D Animation Construction Kit 3D - Wolf3D-type engine
actlib17.zip	Another C Tools LIBrary 1.7 - several libs w/source (C)
advent1b.zip	Advent System 1.01b - create adventure games
alib10.zip	ALIB 1.0 - asm library, compress/math/mem/hypertext/database
anivga12.zip	aniVGA 1.2 - mode13h sprite lib w/source & sample game (TP6+)
asynlib2.zip	Async serial communication routines (asm/C) - 2nd release
cephes22.zip	CEPHES mathematical function library - 400 routines (C)
co256-05.zip	COL256 - modeX library for Borland Pascal 7.0 and 286+
crnchr22.zip	CRUNCHER 2.2 - C library for FFT, wavelet, coherence etc.
ctask22d.zip	CTask 2.2d - multitasking kernel for C with source (asm/c)
dcg301.zip	DCGAMES 3.01 graphics adventure builder - rpg script system
dcg301sb.zip	DCGAMES 3.01 SoundBlaster sound effects
dcg301up.zip	DCGAMES 3.0 -> 3.01 update
dcg301ut.zip	DCGAMES 3.01 utilities
dcg301xb.zip	DCGAMES 3.01 extra sounds
dos32v24.zip	DOS32 2.4 - 32bit DOS extender for asm programmers
egl_rise.zip	EGL-rise arcade game language + sample games
exec33b.zip	swap to EMS/XMS/disk and spawn - asm/c/pascal source
fgl303a.zip	FastGraph 3.03 Lite executables/libs
fgl303b.zip	FastGraph 3.03 Lite manuals
fgl303c.zip	FastGraph 3.03 Lite C sample code
fgl303d.zip	FastGraph 3.03 Lite Basic sample code
fgl303e.zip	FastGraph 3.03 Lite Pascal sample code
fgl303f.zip	FastGraph 3.03 Lite Fortran sample code
fgtext.doc	FastGraph 3.03 Lite release notes
flilib.zip	FLI.LIB - create and play FLI animations w/source (C)
giflib12.zip	portable GIF handling library with utils - C source
glcb.zip	Graphics Library for 'C' Beginners - very portable programs
graphsrc.zip	portable Core System graphics package - 3D graphics source
hcsvga13.zip	HiColor SuperVGA Library 1.3b - Borland C, Tseng/VESA HiColor
hobbes3.zip	Hobbes 0.3 modeX library
joysdk11.zip	Gravis PC GamePad and Analog Pro SDK 1.1
lzpip101.zip	portable lossless compression library - LZW/deflate, C source
mcomm557.zip	MCOMM 5.57 async serial port comm library (C)
memman2a.zip	Turbo C Memory manager 2.01a
mgl11.zip	MegaGraph Graphics Library 1.1 - 386+, VESA/SVGA, C/C++
mgld11.zip	MegaGraph Graphics Library 1.1 demos
mgld3d01.zip	MegaGraph Graphics Library 3D Extensions demo
mlib.zip	MLIB mode13 C++ graphics library
model3d.lzh	SURFMODL 3.00c - 3D Surface Modeller (pascal)
moupp400.zip	Mouse++ 4.0 - C++ mouse library
mtgrap1c.zip	mtGraph mode13h Graphics Toolkit 1.0c - mode13h, 286+
mtl11.zip	MegaToolBox - console/event/mouse/sysinfo libs, 386+, C/C++
mvis01.zip	MegaVision Application Frameworks - GUI lib, 386+, C++ source
oasys.zoo	Object-orientated Adventure System for text adv w/source
pmc101.zip	PMC 1.01 by Tran - free 32bit dos extender for BC4 w/source
psy_kit.zip	Demomaker Kit by Psychose Inc - flat real mode/MODs/datafiles
spx30.zip	SPX 3.0 - mode13h graphics/sound/GUI/3D/scroll (pascal)
stk110.zip	The Sprite Toolkit 1.1 + StarMines game source (asteroids)
svgabg52.zip	SuperVGA/Tweak BGI drivers 5.2
svgacc21.zip	SVGACC 2.1 - hi-res SVGA, 386+, 256 color, MSC and BC/C++
svgakt43.zip	SuperVGA Test Kit library for VESA cards (C/C++)
svgapb21.zip	SVGACC 2.1 - hi-res SVGA, 386+, 256 color, SP Power BASIC 3.x
svgapv21.zip	SVGACC 2.1 - hi-res SVGA, 386+, 256 color, PDS and VBDOS
svgaqb21.zip	SVGACC 2.1 - hi-res SVGA, 386+, 256 color, QuickBASIC 4.x
tge132.zip	The Graphics Engine 1.32 - VGA/SVGA/VESA C/C++ library
tlp4v11c.zip	Tale Graphics Driver 1.1c - modeX, 80186+, C
tool6v11.arj	"Complete" Borland TP6 Toolbox 1.1 - pascal lib
tttdem51.zip	TechnoJock's Turbo Toolkit 5.10 - demo programs (TP)
tttdoc51.zip	TechnoJock's Turbo Toolkit 5.10 - documentation (TP)
tttsrc51.zip	TechnoJock's Turbo Toolkit 5.10 - source code (Turbo Pascal)
univbe43.zip	Universal VESA VBE (TSR) for most supervga cards
vesatp11.zip	VESA Turbo Pascal Unit 1.20 - 386+, lots of stuff
vgakit52.zip	vgakit 5.2b - programming toolkit for vga/svga cards
vgl20.lzh	Vga Graphics Library 2.0 - mode 13 library w/source
wattcp.zip	Waterloo TCP TCP/IP library with source - 16 July 1993
wgraf102.zip	The Warp Graphics Library 1.02 - EGA/VGA/C++
wgt4.zip	Wordup Graphics Toolkit 4.0 for 320x200x256
wgt4help.zip	Wordup Graphics Toolkit 4.0 help in Borland THELP format
wgtfnt10.zip	Wordup Graphics Toolkit font utils 1.0
x1.zip		generic Wolf-3D style engine (320x240)
xlib06.zip	XLIB Mode X graphics library 6.0
xlib61.zip	XLIB Mode X graphics library 6.1 - w/Windows support
xlibp201.zip	XLibPas 2.1 - another XLib pascal port + more, 386+, BP7
xlibtp52.zip	XLib_TP 5.2 - XLib5 ported to Pascal (TP6) + utils, 286+
xv_pc16a.zip	XView-PC 1.6a - Sun XView lookalike GUI for Pascal/C/C++
xyz_20.zip	XYZ++ 2.0 - 3D graphics class lib for BC/C++
yak24pat.zip	update YakIcons 2.3 -> 2.4 - need YakIcons 2.3 for this
yakdemo.zip	YakIcons demo w/source
yakems11.zip	YakEms 1.1 - transparent C++ EMS library interface
yicons24.zip	YakIcons 2.4 by Victor Putz - modeX C++ lib based on xlib

### Directory  ./misc
aatweak.arj	Autodesk Animator Pro tweak mode driver 1.0 by Thaco
borlan32.zip	32bit DOS protected mode programs with Borland C++ 4.0
colorclp.zip	Color Bits Volume I version 1.1 - PCX clipart (95 pics)
dp400.zip	Deluxe Paint II patch - use mode X (320x400x256)
dwu.zip		3D dynamics/graphics engine by David Wu
ed3deng3.zip	Ed's 3D (game) Engine - version 3
exepcvga.zip	GLBC examples compiled for dos
hfield.zip	Height Field demo 0.1 by Aaron Wacker (see spxdemos.zip)
i3ddemo2.zip	I3D Toolkit 2.0 demo - 3D raycasting engine for dos/windows
svga_gr.lzh	1024x768x256 non-VESA demo, source available by Jou-Nan Chen
t004dos.zip	wt 0.04 - portable 3D game engine (32bit DOS binaries)
tsdemo.zip	TrueSpace from Caligari - full working demo (no save/restore)
vpe45.zip	Virtual Presence Engine 0.45 (DOOM-like 3D maze engine)
wt004wc.zip	wt 0.04 patch for Watcom C32 9.5
zox3d15.zip	wolf3D-like sample + info about library by Robert Schmidt

### Directory  ./music
adlib.zip	lowlevel interface to Adlib FM sound card (C)
adpcmexe.zip	ADPCM 1.2 executables
adpcmsrc.zip	ADPCM 1.2 4:1 mono/stereo sample data de/coder source (C)
blast13.zip	SoundBlaster library + utils (turboC)
bmstr60.zip	BLASTER Master 6.00 - VOC/WAV/SND editor
cacoph10.zip	PC Cacophony 1.0 - pc speaker music library (C)
compoz10.zip	COMPOZ 1.0 - CMF music file editor
cppsound.zip	play digitized sounds via PC speaker (C++) (DDJ 3/93)
demovt15.zip	DemoVT 1.51 - background MOD player library
dmkit.zip	DIGPAK & MIDPAK Developers Kit 0.9 - commercial sound library
dmp301.zip	Dual Module Player 3.01 + DSMI info (sound library)
dp30.zip	Advanced Digiplayer 3.0b - sample editor
dsikdemo.zip	Digital Sound Interface Kit 1.01a demo - 386+, source avail
epictest.zip	Epic's sound system for testing (Joshua Jensen's MASI)
fasttrak.zip	Triton FastTracker - MOD editor and player
fmplay11.zip	Adlib/SB FM Music Toolkit 1.1 - w/C source
gldwav21.zip	GoldWave 2.10 sound editor - many formats, Windows 3.x, 386+
gusdk221.lzh	official Gravis Ultrasound Development Kit 2.21 - LOTS code
jmp.zip		Jorian's Mod Player "CRAP" - C source for MOD player
longp100.zip	LongPlay 1.00 - AU,WAV - 386+,SVGA,VESA (pascal/asm)
mdss032a.zip	MIDAS Sound System 0.32a with source (asm/C/pascal)
mdss032b.zip	MIDAS Sound System 0.32b patch (need mdss032a.zip)
midp041e.zip	MIDAS Module Player 0.41e
mikm100b.arj	MikMod 1.00 beta - GUS modplayer with C source
mmed101b.zip	MultiTracker Module Editor 1.01b - 386+, 32-tracks, SB/GUS
modobj.zip	MODOBJ 0.03 by Marc J. Cox - MOD playback object module
nm201.zip	Noisemaster 2.01 - sample editor WAV/VOC/RAW, Windows 3.x
nohiss10.zip	Digital noice reduction 1.0 - VOC/SND
playbwc.zip	PlayBWC 1.06 sample editor
qseq-11b.zip	QSEQ 1.1b - dos MIDI sequencer
rukc1d.zip	Ruckus 1.0d SB music library - MOD/VOC/WAVE/MIDI (C)
sb_book.zip	Sound Blaster: The Official Book material
sbf3.zip	SoundBlaster Freedom project 3.0 - SB code and info
sbrecog1.zip	speech recognition demo for SB by J.Kiehl w/source (C)
scoptrax.zip	ScopTrax 1.0 sound editor - AU/IFF/SND/VOC/WAV 8086+
scrmt301.zip	Scream Tracker 3.01b + s3m file format by Future Crew
sndblst4.zip	Sound Blaster programming code and info
soundx.zip	SoundX Library 1.0 - SB/Adlib sound/music lib w/src
sox10dos.zip	SOund eXchange 10 for dos - sound file converter/processor
spkplay.zip	SPKPLAY 1.1a - pc speaker VOC player/library
tinyplay.zip	Tiny MOD Player 0.1 w/286 asm source (SB compatible)
tnypl211.zip	32-bit PM Tiny MOD player 2.11 for DOS/4GW (asm/C) by Pelusa
vtexe12b.arj	VangelisTracker 1.20 beta - the old SB compatible
vtsrc12b.arj	VangelisTracker 1.20 beta source - asm,pascal,Spanish

### Directory  ./news
3d_utils.txt	3D Studio utils uploaded to Avalon
alchemy.txt	official Alchemy Mindworks (Graphic Workshop) ftp site
circuits.txt	ftp site with >16000 circuit references
grayimag.txt	grayscale image processing C++ class library source
jpeg5b.txt	Free JPEG 5 beta1 software + source available
lclint13.txt	LCLint 1.3 available - lint-like tool for ANSI C
mpeg2src.txt	MPEG-2 source code and dos exes available
ocr_code.txt	public domain OCR software and source
pov_ray.txt	info on POV (Persistence of Vision Raytracer) - ftp, source
rcs5674.txt	Revision Control System 5.6.7.4 for DOS and OS/2
speech.txt	FTP audio/speech compression packages w/source
spx30ftp.txt	official SPX ftp site and the new 3.0 version

### Directory  ./qdpmi
00readme.1st	some legalese information about Qualitas DMPI library usage
bc2.zip		DPMI class library for Borland C compiler, version 2
bc3.zip		DPMI class library for Borland C compiler, version 3
dpmilib.txt	README file for Qualitas DPMI class libraries
msc6.zip	DPMI class library for Microsoft C compiler, version 6
msc7.zip	DPMI class library for Microsoft C compiler, version 7

### Directory  ./source
1svga.zip	lots of good looking (S)VGA utils and source code (pascal)
2m21src.zip	High Capasity Floppy Formatter 2.1 - source (asm, Spanish)
386id.zip	386/486 component identifier + theory + asm source
386p_099.zip	386Power 0.999 DOS extender + eXtended Game Engine 0.999 (asm)
3dlab103.zip	3D-Labyrinth 1.03 - almost all source (pascal)
acksrc.lzh	ACK3D sources - 3D graphics engine ala Wolf3D
bars.lzh	copper bars by Patch (asm)
bgires.zip	put .BGI files into a resource file (TP6 source)
bios.arc	Intel 8088/NEC V20 BIOS source (MASM 4.0)
blit.zip	picture blitting code + theory (C)
bmscaler.zip	bitmap scaling trainer by Tumblin (modeX, C)
burn.zip	excellent fire routine by Frank Patxi (pascal)
c_plasma.zip	plasma - in C this time..
cdrom_c.zip	CD ROM audio player by Barry Egerter (C++)
chips.arc	processor id 8088/86/186/286/386,V20/30,8087/287/387 w/src
code32.lzh	start to code in protected mode w/sample asm code
cpuid3.zip	Intel recommended CPU/MCP id code - see 386id/chips also
crc-c.zip	crc-16 and crc-ccitt with source (C)
dbpcxl15.zip	Dave Boynton PCX library 1.5 for 2/16/256 color pictures + src
dbreak.zip	trap ctrl-c / ctrl-break / ctrl-alt-del (asm)
dbvgal17.zip	Dave Boynton (VESA) VGA library 1.7 + src
demostuf.zip	lots of demo stuff: stars,rotate,magnify,3D maze (pascal/asm)
dflat15.zip	D-Flat 15 windowing system (C)
drivesex.zip	check and report disk drives A-Z by Lee Hamell - asm, 286+
dugide10.zip	IDE disk drive info 1.0 - w/C source
fakedemo.zip	Fake Demo by Pelusa - demo 386+, source 286+ asm
fakemode.zip	FakeMode specs + sample code - 3840 colors w/standard VGA
fastclok.zip	increase timer rate to 1165 ticks per second (C)
fdesi313.zip	Fractal Designer 3.08 and 3.13 w/source (C)
fgfdemo.arj	Fastgraph/Fonts demo 1.2 + source
frasr182.zip	Fractint 18.2 source code (c/asm)
fullr_1.zip	full screen rotate/scale source
fuzzy.zip	Fuzzy Prolog Intepreter 3.0 (Ada source)
gemsiv.zip	Graphics Gems IV - source code (C)
gif-csrc.zip	GIF decoder source (c)
gifsave.zip	save pics as .GIF (C src)
graphgem.zip	Graphics Gems I/II/III books source code
gtcmous1.zip	80x25 vga text mode "graphic" mouse (C src)
gurumode.zip	12 tweaked 256 color modes (asm)
hobbspr2.zip	horiz scrolling with Hobbes library (C++)
hsort.c		general purpose heapsort (C)
int24-c2.zip	Critical Error Handler (INT24) - c source
isad2src.zip	VGA/Adlib loader source (asm)
jpegsrc4.zip	Independent JPEG Group release 4 - JPEG utils,source,specs (C)
kbdhand9.zip	keyboard interrupt andler #9 by Patch
kernel.zip	real-time OS kernel (asm)
lenssrc.zip	lens effect sample, code and info
ll_land2.lzh	fractal landscape (asm/c) by Lord Logic
matrixc.zip	matrix and 3D geometry functions by Nigel Salt (C)
matrx042.zip	Small Matrix Toolbox for C programmers 0.42 (C)
microcad.zip	simple CAD program (vector graphics) with c source
msec_12.zip	Pc millisecond resolution timer (asm/C)
multijoy.arj	Multi Joystick Interface - hard/software specs to use 6 js
nrpas13.zip	"Numerical Recipes in Pascal" source code (400+ files)
pas_src.zip	joystick and keyboard units (pascal/asm) by Ronny Wester
pixelate.lzh	bitmap scaling - two separate routines (asm)
pmode30b.zip	PMODE 3.0 DOS extender - source included by Tran
pmode386.zip	protected mode system 1.29a (raw,DPMMI,VCPI,XMS)
qsort.c		general purpose quicksort (C)
r250.zip	R250 random number generator (linear shift) (C)
realmem.zip	32bit memory addressing in real mode by Progrex - asm,386+
rfvdemo.zip	RFV-DEMO 0.1 - Rotate bitmaps/Fractal zooming/Voxelspace (C++)
rotate.zip	pan/scale/rotate bitmaps (320x200)
rt.asm		commented VGA loader source
rtsrc800.zip	Antonio Costa's raytracer 8.0.0 + utils (awk/sed/..) source
sbdetect.asm	detect SounBlaster IRQ and interrupt
scale.lzh	bitmap scaling in modeX/mode13h (asm) by John A. Slagel
scroll2.zip	vertical screen scroll in mode X
shadebob.zip	ShadeBob source by Nutcracker (asm)
show_pcx.zip	show_pcx.pas by ZSoft - show 2/4/16/256 color PCX (pascal)
siv.arj		SenSiv Scrolling Routines - asm, 286+
sjm386-1.zip	basic 3D effects demo with source - 386+, xlib, lex, yacc
snip9404.zip	30000+ lines C/C++ code in 300+ files - general routines
source.lzh	-* LOTS *- of misc source from net - unknown collector
sprites.zip	mode13h sprite engine w/source (TP6)
spxdemos.zip	12 SPX graphics lib demo programs - pascal
srgpsph3.arj	SRGP(2D) and SPHIGS(3D) libs - source to Foley & van Dam book
texmpsrc.zip	"Slimy" (warping) texture mapping by SliQ (asm/C)
text_eng.zip	Texture mapping in C with comments (djgpp, watcom)
texture.zip	texture mapping source (asm)
tf-texmp.zip	full screen (320x200) texture mapping by AARDVARK (pascal)
tf_sourc.lzh	mcga/svga/vesa source by AARDVARK (asm/pascal)
tgasave.zip	save pics in .TGA (C src)
tge129d.lzh	old TGE 1.29d beta VGA/SVGA C/C++ library w/source
timesrc.zip	Timeless demo source by Tran - 32bit asm, pmode, 3D etc.
tplas11.zip	Tom's Plasma 1.1 - plasma fractal w/source
vesates2.zip	640x480x256 SVGA VESA demo - graphics/sound/mouse (C++)
vesavga.zip	basic 256 color svga VESA routines (asm)
vrserver.zip	Vertical Retrace Interrupt Server 1.1 (asm)
vtiris.lzh	plasma demo by VangeliSTeam (asm)
wormhole.lzh	wormhole effect with asm/C code
wr_prot.c	check if disk is write-protected (C)
xcode.zip	"wrapped sprite code" - pcx/pcc, sprites, scrolling, modex
xscalebm.zip	bitmap scale/clip by John Slagel - 386, mode X, Xlib, asm
zendisk1.zip	Zen of Assembly Language by Michael Abrash - source part 1
zendisk2.zip	Zen of Assembly Language by Michael Abrash - source part 2
ztimer11.zip	Zen Timer Library 1.1 (asm/C/C++)

### Directory  ./specs
allatbus.zip	Seagate disk drive (AT) technical specs (36 types)
dpmispec.arj	Dos Protected Mode Interface (DPMI) specification 0.9
dpmiv1.zip	DPMI specification 1.0
drivspec.exe	Micropolis disk drive technical specs (22 types)
ems4spec.zip	EMS 4.0 specification (the better version of limems41.doc)
gameport.inf	game port pinout and reading info
joystick.ps	digital -> pc analog joystick schematics
limems41.zip	LIM Expanded Memory Specification 4.0
mouse_hw.txt	mouse hardware specs by Tomi Engdahl
mscdex21.zip	Microsoft MS-DOS CD-ROM Extensions 2.1 specification
neatchip.zip	Chips & Technologies NEAT CMOS chips specs + setup info
nulcable.zip	how-to-do a null modem cable
vcpispec.arj	Virtual Control Program Interface (VCPI) specs 1.0
vesasp12.zip	VESA BIOS Extension 1.2 specification
xms2spec.arj	eXtended Memory Specification (XMS) 2.0
xms30.txt	eXtended Memory Specification 3.0

### Directory  ./utils
2l8ce112.zip	TooLate graphic Cursor Editor - vga, mouse, asm/c/hex/pas
2l8pe111.zip	TooLate fill Pattern Editor - vga, mouse, c
2m21.zip	High Capasity Floppy Formatter 2.1
2obj110.zip	Binary to OBJ file converter 1.10
3dedb09.zip	3dedit beta 0.9 - design 3D polygon objects
3dkit1.zip	tools for 3D wireframe graphics
alch17.zip	Image Alchemy 1.7 - image (60 formats) manipulation program
ash16.zip	graphical shell for Image Alchemy 1.6
bedit110.lzh	Bobs/shade-bobs editor 1.10 by Avalanche
bin2asm.zip	convert pic to asm/c data file (modeX linkable module)
bmorph30.zip	Bmorph 3.0 - 320x200 BMP morphing in svga/vesa
clt141.zip	Clint 1.41 - C source checking tool
crop.lzh	crop 640x480x256 pcx files
cutter1.zip	Graphics Cutter 1.0 - cut/load/save pics from pcx file
cxt220.zip	C eXploration Tools 2.20 - analyze C source code
disp184.zip	Display 1.84 - all format, all purpose graphics util
dta207.zip	Dave's .TGA Animation program 2.0.7 - create FLI/FLC anim
fe1.zip		b&w bitmap editor + src (C++) - FastGraph related
filhst10.zip	Filehost 1.0 - turn bunch of files into one
foned12.lzh	font editor 1.2 with fonts
frain182.zip	Fractint 18.2 - fractal generation program, see frasr182.zip
gredarc.exe	Graphics Editor and Animator 1.00 beta - mode 13h, samples
grfwk70d.zip	Graphics Workshop 7.0d - manipulate graphics files
icspred1.lzh	Yc's Sprite Editor 1.0 - 32x32x256, SVGA/VESA, save C/Pascal
improc42.zip	IMPROCES 4.2 - 256 color image processor and paint program
locksmit.zip	Locksmith/PC 1.3 - diagnoses floppy disk formats
mc302.zip	DDS MICRO-C Compiler 3.02 - very portable and small C compiler
mcdt101.zip	Mouse Cursor Design Tool 1.01
mddos11.zip	Mighty Draw 1.1 - bitmap paint program, 286+, PCX, GUI
mdraw.zip	XLib (320x240x256) sprite editor (64x64)
ndmake45.zip	NDMAKE 4.5 - unixlike make for dos
neopnt22.zip	NeoPaint 2.2 - excellent bitmap editor/paint package
pbmpl91d.zip	Jef Poskanzer's PBMplus - image tools (lots), 386+
pcad3d.zip	ProtoCAD 3D 1.1
pcdcad33.zip	Pc-Draft-CAD 3.03
pcwatch.zip	PCWATCH 1.00 - great interrupt tracer
pcxdmp91.zip	PCXDUMP 9.10 - screen grabber, tweaked/svga/hicolor
pcxutils.zip	256 color pcx utils including font converter - by Patch
pholab18.zip	PhotoLab 1.8a - imaga processing util (Windows 3.x)
piclb191.zip	PicLab 1.91 image processing program
ppp.arj		convert PCX to pascal source files (TP)
pvquan16.zip	POV Quantizer Utilities 1.6 - GIF/FLI/3D/modeX util source
rad386.zip	RAD Radiosity Rendering package ported to 386
rastms34.zip	RasterMaster 3.4 - save pcx,bmp,ico,cel,raw / basic,c,pascal
raysh386.zip	RayShade 4.0.6 for 386 - raytracer
rtrac800.zip	Antonio Costa's raytracer 8.0.0 + utils
sam001.zip	SAM Sprite Animator 0.01 - 386+, mouse, vga
shade10.zip	Shade 1.0 - view shaded 3D models realtime - 386+, math copro
sprdes.zip	SPRite DESigner 0.8 - modeX, mode13h - mouse
sprite21.zip	sprite maker 2.01 - 16 color EGA/VGA
theprn09.zip	The Printer 0.9b - printer codes for hundreds of printers
tweak16b.zip	tweaked mode info v1.6b - creat your own vga modes
unchain2.zip	Unchain 2.1 - planar VGA mode13h enforcer (create modeXs)
vecanim.zip	Vector Animator 0.9 - 2D polygon graphics 320x200x256, 386+
vgae130.zip	VGA Editor 1.30 (640x480x16) bitmap editor - reads .ICO
wmorph10.zip	WMORPH 1.0 - 320x200x256 color morphing
xedit212.zip	mode X icon editor 2.1.2 (esp. w/xlib and yakicons)
xyz21.zip	XYZ-EGA 3D Object Editor 2.1 - 3D CAD system

### Directory  ./vla
A good place to check out is

Related ASCII art in the Gallery

Explore these categories from our collection of 11,000+ artworks:

About this thread. These messages were posted publicly to the newsgroup rec.arts.ascii in 1994 and are mirrored here unchanged as part of the Historic Archives – only email addresses are masked. The artwork and text belong to their original authors: if you copy a piece, keep the artist's initials or signature intact and credit them where you can. Are you one of the authors? Contact us to get your posts attributed, connected to your artist profile, or removed.

Report this message

Help us keep the archive clean and accurate. Reports are reviewed by a person – nothing is changed automatically.

Help classify this post