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Original Usenet message from alt.ascii-art, 2 May 2001.
Re: Hey, LastFuture

Re: Hey, LastFuture

On Wed, 02 May 2001 02:17:34 GMT, Kyle <k_m...@hotmail.com> enlightened us
with:
> > 
> > 
> > I think that Bateau is correct in saying that Perl is most likely the
> > best language.  Perl is something that I just picked up about 3 or 4
> > month ago.  Any language is easy to learn the basic if you have a good
> > programming foundation.
> 
> Cool.  Wish I knew it.  Where would you get a compiler?
> 

It was me - you don't need a compiler, you need an interpreter - i.e. you can't
do the game on something that doesn't have Perl (not without increasing the size
of the program by about 3Mb anyway).

The places to look are:
www.perl.com - The main Perl page
www.activestate.com - Activestate do a version of Perl for Win32 (also free)
www.cpan.org - Comprehensive Perl Archive Network - a list of different modules
available for use - String::Approx might be useful (can make approximate matches
in strings, e.g. "Car" would match "Card" as it's 1 letter different but not
match "Hard".
ww.perl.org - Never used this site, but it seems to have some useful mailing
lists, user groups etc.
www.perldoc.com - Searchabel online version of Perl documentation, also has a
longer list of links on the side.

There's probably a lot of other places that are out there too - Perl is highly
used in Unix and for CGI scripts. If you want the game converted to a web page,
there are modules out there that'll help a lot.

As with any language, it's worth investing in a book to explain it - the most
popular one is the one written by Perl's creator (Larry Wall) - Programming Perl
http://www.amazon.com/exec/obidos/ASIN/0596000278/perlmongers01/107-5614349-4222147
Quite expensive, but you get what you pay for. You may be able to get it from a
library.

Stuart
-- 
 o
 |\ _[]
 L_ ===    Stuart Moore
 []\, stm

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From: stu...@bigfoot.com (Stuart Moore)
Newsgroups: alt.ascii-art
Subject: Re: Hey, LastFuture
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