Re: [req] DoomRL - ASCII Doom weapons for a roguelike game
From Kornel Kisielewicz <kis...@gazeta.pl>
· alt.ascii-art
· 1 Dec 2005 05:17 · View full thread
· report
Faux_Pseudo wrote: > _.-In alt.ascii-art, Kornel Kisielewicz wrote the following -._ > >> * must fit into half a DOS-screen (40x25) >> * must be coloured with 16 (DOS) colors, on a black background >> * technique as you like within the above limitations > > Not sure quite what you are looking for. Here is a sample chainsaw > that is angled to take advantage of as much of the 40x25 space as > possible. That's quite good :-D. But after some afterthought, I think that 70x20 could also work (sideways) especialy as I want that "from the side" view. > I can't do the coloring since I don't know how to do DOS > colors. Heck I didn't even have dos until I compiled DOSEMU so I > could try to run the DOS version of the game on my linux system and > found that I can't move anthing but right or left. As for DOS colors, I can give you the pallete info. As for how I code color it's something as simple as "@gThis @ris @bfun" which prints "This is fun", with 'This' being green, 'is' being red, and 'fun' being blue. That's a really messy thing to do ASCII art with, I know :-(. As for DoomRL -- then next version will be natively available for Linux systems. Up to date, Linux users have succesfully run it using DOSbox. > ___ > /.-.\ > //-. \\ > _/\ \ \ \\ > /\\ \ \-\ \\ > / \\ \ /\|| > | _\\ \ \ // > \ (_)\\ \/// > \ \\ /\^ > \ [=]|/ \^ > \ /// \^ > \|/\ \^ > V\ \^ > V\ \^ > V\ \^ > V\ \^ > V\ \^ > V\ \^ > V\ \^ > V\:F_P:\> > V\ |> > V`--'_\ > \/\/ > > > Is this what you are looking for? Or something else? Yes! :D PS. I'm so surprised I got a positive reply :-D. -- At your service, Kornel Kisielewicz (charonATmagma-net.pl) [http://chaos.magma-net.pl] "Due to Pascal's original purpose as a teaching language it forces one to learn good habits - and those good habits stay with you, even when you later migrate to a much more forgiving language." - Sherm Pendley
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X-Google-Thread: f996b,c4ebbd4d35af56d7 X-Google-Attributes: gidf996b,public X-Google-Language: ENGLISH,ASCII-7-bit Path: g2news1.google.com!news4.google.com!border1.nntp.dca.giganews.com!nntp.giganews.com!newsfeed00.sul.t-online.de!t-online.de!news.nask.pl!news.nask.org.pl!news.cyf-kr.edu.pl!feed.news.interia.pl!newsfeed.gazeta.pl!news.gazeta.pl!not-for-mail From: Kornel Kisielewicz <kis...@gazeta.pl> Newsgroups: alt.ascii-art Subject: Re: [req] DoomRL - ASCII Doom weapons for a roguelike game Date: Thu, 01 Dec 2005 06:17:21 +0100 Organization: "Portal Gazeta.pl -> http://www.gazeta.pl" Lines: 63 Message-ID: <dmm0to$alr$1...@inews.gazeta.pl> References: <dmjoj1$9n$1...@inews.gazeta.pl> <aWujf.25311$0h5.1158@dukeread10> NNTP-Posting-Host: hakone.magma-net.pl Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-2; format=flowed Content-Transfer-Encoding: 7bit X-Trace: inews.gazeta.pl 1133414136 10939 81.219.231.12 (1 Dec 2005 05:15:36 GMT) X-Complaints-To: use...@agora.pl NNTP-Posting-Date: Thu, 1 Dec 2005 05:15:36 +0000 (UTC) In-Reply-To: <aWujf.25311$0h5.1158@dukeread10> X-Accept-Language: en-us, en X-User: kisielewicz User-Agent: Mozilla Thunderbird 1.0.2 (Windows/20050317) Xref: g2news1.google.com alt.ascii-art:1640
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