Re: Slow down the animation
From Raja Daoud <raj...@osc.edu>
· alt.ascii-art.animation
· 1 Mar 1994 22:37 · View full thread
· report
lin...@training.asd.sgi.com (David Lindes) writes: >unfortunately, on the system i'm currently on, i don't have usleep, >or it's in a library other than what i'm compiling with, or >something, [...] If you're interested, you can roll your own usleep() using select(): #include <errno.h> #include <sys/types.h> #include <sys/time.h> void my_usleep(usec) int usec; { struct timeval timeout; timeout.tv_sec = usec / 1000000; timeout.tv_usec = usec % 1000000; while ((select(0, (fd_set *) 0, (fd_set *) 0, (fd_set *) 0, &timeout) < 0) && (errno == EINTR)); } Hope this helps. --Raja
Original message headers
X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: fd588,75064a58c47bba35 X-Google-Attributes: gidfd588,public X-Google-ArrivalTime: 1994-03-01 14:37:04 PST Path: gmd.de!xlink.net!howland.reston.ans.net!math.ohio-state.edu!mane.cgrg.ohio-state.edu!hawkeye.osc.edu!not-for-mail From: raj...@osc.edu (Raja Daoud) Newsgroups: alt.ascii-art.animation Subject: Re: Slow down the animation Date: 1 Mar 1994 17:37:04 -0500 Organization: The Ohio Supercomputer Center Lines: 29 Message-ID: <2l0g2g$29...@hawkeye.osc.edu> NNTP-Posting-Host: hawkeye.osc.edu
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