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Original Usenet message from alt.ascii-art.animation, 23 Mar 2002.
Re: Epic jointly-produced JMOV?

Re: Epic jointly-produced JMOV?

dwe...@kornet.net (Dan Wesely) wrote in message news:<505...@posting.google.com>...
> goo...@osfameron.abelgratis.co.uk (hakim) wrote...
> > dwe...@kornet.net (Dan Wesely) wrote...
>  <snip>
> > > Anyone interested?
>  <snip> 
> > Yes definitely!  Count me in on the asciimation collective!
> 
> And so it begins!  Resistance is futile!
> 
> >  a few comments
> > 
> > > 1. Some of the art is already drawn (like some of the characters),
> > > making scene production a bit easier.
> > 
> > Yes, but I think that if it is a *new* production, we ought to have all
> > new art, reflecting the contributors' different styles.  <snip>
> 
> I hadn't thought of his artwork as the 'limit', more of a groundwork
> to build upon.  If every scene had -completely- new art, there would
> be no continuity from one scene to the next.  One way around that, I
> suppose, would be to have a diddle session on a few sizes of the
> characters prior to work on the scenes.  That way, the scene artist
> would have a character that the viewer would recognize later on in the
> movie.

Well, the clip gallery feature in JavE would be ideal.  The central coordinator
could keep these up to date (or could we use a versioning system like CVS?)
and we could build up galleries of each character in the various different
scales.

And obviously, animators have the freedom to create new in-between positions, 
or tweak the basic postures: they just have to update the galleries, so that
later animators can keep consistency.

> > Keen on doing a remake like you suggest, but I'd also be interested in doing 
> > something new, something original.  Actually writing a screenplay and 
> > creating something from scratch?
> 
> I considered that option, too, but we would almost have to have the
> plot finished before we started the movie.  Trying to get one
> coherent, meaningful plot out of everyone's ideas would be a
> monumental task... one I thought would be better waiting until we had
> a success on our side to tackle.  Though, a completely original plot
> and art to match would be seriously cool!  But how would we go about
> it?

Well, we could start by brainstorming somewhere (IRC, VK's chat?), seeing 
what characters we've got, what styles people use, and what themes we want to 
explore.

Comic books do a sort of incremental development of characters and plots
with later artists picking up the plot.  Obviously we would have to have
a good idea of a theme and story arc, but I think it would be nice for
the artists to have some control to explore their own thing in their scenes!

cheers!
osfameron (hakim)

http://osfameron.perlmonk.org/chickenman/

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From: goo...@osfameron.abelgratis.co.uk (hakim)
Newsgroups: alt.ascii-art.animation
Subject: Re: Epic jointly-produced JMOV?
Date: 23 Mar 2002 02:52:50 -0800
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