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Original Usenet message from alt.ascii-art.animation, 17 Dec 1999.
Re: ANIM based on cellular automation

Re: ANIM based on cellular automation

In article <83dccd$li3$1...@nnrp1.deja.com>, Valery Silivanov
<asc...@my-deja.com> wrote:
> 
> http://www.angelfire.com/ab/ascii/lifegalax.html#top
> 
> That's an animation based on the Conway's Game of Life. Generally anims
> which may be created with the script may consist of the infinite number
> of frames (despite of its size of 2 kb). It depends on an initial
> picture only. This particular animation is a pattern with a period 9
> (Kok's galaxy).  I've tried to create a less abstract ascii pic
> generating an interesting sequence of generations, but I haven't found
> it so far.

Cool.

Is there a way that you could use one of your portraits? This one is
probably too simple and would just look like nothingness most of the
time in the animation.

(it's a wonderful portrait on its own though)

                         ______ 
                     .==<_\),__)
                 ,o(_/)   /|
               ///// /___/ |
              ////     ___/
             //        \
           /         /-'
          /  ,      /
         (   |      |
          \   \     |
          )   |    |
         /   / \  /
         (  /  | /
          \/   (/    S-v


Also, is there a way that you can speed up the animation? It seems a
little static. I stared briefly at the source code but can't hold my
concentration long enough to figure it out.



NOTE: I never pick up my mail from the yahoo address. If you
are e-mailing and hit the reply button, add an "e" to "freent";
its absense is to stop the torment of automatic mailers.
--
       ___                        cq547@freene+.+oron+o.on.ca
     _/   |    ,^%---                         llizard aka ejm
    |_____|  __<_ \ That's what happens when one has only
      --- ==   >/   half a brain to begin with.
    [_____]  __>,^             ASCII-ar+ and ASCII-anima+ions
  ejm|   |  //| |         http://www.crosswinds.net/~llizard/

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From: llizard <lli...@TAKEOUTTHEGARBAGEyahoo.com>
Subject: Re: ANIM based on cellular automation
Date: 1999/12/17
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