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Original Usenet message from alt.ascii-art, 1 Dec 2005.
Re: [req] DoomRL - ASCII Doom weapons for a roguelike game

Re: [req] DoomRL - ASCII Doom weapons for a roguelike game

_.-In alt.ascii-art, Kornel Kisielewicz wrote the following -._
> 	* must fit into half a DOS-screen (40x25)
> 	* must be coloured with 16 (DOS) colors, on a black background
> 	* technique as you like within the above limitations

Not sure quite what you are looking for.  Here is a sample chainsaw
that is angled to take advantage of as much of the 40x25 space as
possible.  I can't do the coloring since I don't know how to do DOS
colors.  Heck I didn't even have dos until I compiled DOSEMU so I
could try to run the DOS version of the game on my linux system and
found that I can't move anthing but right or left.

       ___
      /.-.\
     //-. \\
   _/\ \ \ \\
  /\\ \ \-\ \\
 /  \\ \  /\||
|   _\\ \ \ //
 \ (_)\\ \///
  \    \\ /\^
   \ [=]|/  \^
    \ ///    \^
     \|/\     \^
        V\     \^
         V\     \^
          V\     \^
           V\     \^
            V\     \^
             V\     \^
              V\     \^
               V\:F_P:\>
                V\    |>
                 V`--'_\
                  \/\/


Is this what you are looking for?  Or something else?

-- 
  .-'))       fauxascii.com        ('-.  | It's a damn poor mind that
 ' ..-  .:" )               ( ":.  -.. ' | can only think of one way to
  ((,,_;'.;'   UIN=66618055  ';. ';_,,)) | spell a word.
        ((_.YIM=Faux_Pseudo :._))        | - Andrew Jackson

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From: Faux_Pseudo <Fau...@gmail.com>
Subject: Re: [req] DoomRL - ASCII Doom weapons for a roguelike game
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