WTH is a (UNIC:172)?, and JS animation prog?
From Randy Gardner <ran...@slip.net>
· alt.ascii-art
· 25 Jan 1998 00:00 · View full thread
· report
Brock Kevin Nambo wrote:
> Unicode calls it a "NOT SIGN".
Humph.
For those who have different fonts, since it's different in other
fonts, here it is in ASCII:
___________
|
|
Now what it is, that's another issue....
_,-._,-._,-._,-._,-._,-._,-._,-._,-._,-._,-._,-._,-._,-._,-._,-._,-._
._,-._,-._,-._,-._,-._,-._,-._,-._,-._,-._,-._,-._,-._,-._,-._,-._,-.
And speaking of other issues, I'm writing a new JavaScript animation
program (Yes, I'm still working on the flame-o-matic and the sig
selector....), with the following features:
o Easy to use Windows GUI.
o Selectable FPS.
o Allows easy selection of frame size.
o Automaticly copies last frame to current frame.
o Option of showing the previous frame above/next to the current one.
o Preview in the program, so you don't have to constantly switch to
your browser to see how it looks.
o Transpearently does the \ -> \\ conversion.
o Abality to load JavaScript from pages, even those from other progs.
o Advanced editing features.
o When editing back frames, it can also show the next frame.
o And more!
Basicly, here's how it works:
You edit your frame. You click new frame. The frame you just worked
on is there. You edit it. You click new frame....
Look for it soon! :-)
--
--ran...@slip.net (Randy Gardner)
--http://www.slip.net/~randyg/index.htm - *New* Download a maze
program that lets you actually walk *inside* the maze!!
Original message headers
X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: f996b,849caf41d75dafed X-Google-Attributes: gidf996b,public From: Randy Gardner <ran...@slip.net> Subject: WTH is a (UNIC:172)?, and JS animation prog? Date: 1998/01/25 Message-ID: <34C...@slip.net>#1/1 X-Deja-AN: 319382934 Content-Transfer-Encoding: 7bit References: <MSGID_2=3A257=2F1...@fidonet.org> <34C...@dial.pipex.com> <34C...@slip.net> <#Iqy...@upnetnews02.moswest.msn.net> Content-Type: text/plain; charset=us-ascii Organization: The large stack method (CEO: Rsoft) Mime-Version: 1.0 Reply-To: ran...@slip.net Newsgroups: alt.ascii-art
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