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Original Usenet message from alt.ascii-art, 6 Mar 2003.
Re: Review and update

Re: Review and update

where can i find nethack?
Faux_Pseudo <Fau...@yahoo.comERCIAL> wrote in message
news:slrnb6ctda.59.Faux_Pseudo@fugozi.cx1209071-a...
>
> The update part:  http://asciipr0n.com/fp/ascii/butterflys/
> That page has been updated with links to all of the butterflys I have
> done to date.
>
> The review part:
>
> A new ascii game as come out called asciijump.  It is an ascii ski
> jump game done in full color (mostly white) ansi.   So it really would
> be better named ansijump but I am not going to make an issue out of it
> because he is using ascii chars and not extended ascii.
>
> The game looks much like you would expect it to:
>
>               .
>                .
>
>                        .   .
> #H.....,...,,.,..,,                      o
> =#8%H8%#HH8#@H*H#**  <-- small jump    ,.
> :=#####=###=####=#=          \         ,,    <-- ascii skier flying
> ===<==<:===:======/           \       ,/         through air
> ===================            \     /
> :`==========`======             V
> _---`--:``-:-`-`---
> --.,-.,_--._~-(-^(-,.,,,.,,..,,,.,...
> ..--------------`-'*#@**8##8#*#@###H#,,...,,
> ...................#=####==#===#===#=*#H###@,.,,..
> ...................======#:==/#==:=====#===##&@#H,,..,t..
> ...................==================/#===#==##=##@H8*...,
> ...................==`=========`============:==:==###=#H&#....
> ...................-------:------:-`-======`=:===:===/=##=%&&&.,
>
>
> There is normally a touch of falling snow in the bacground but it didn't
> show up so well in my cut and past so it got nixed.
>
> Trust me it looks much better in motion.
>
> =====<= ##=#@*#8.,.,.                 o
> ====== ==:=##=#%#%##,...,            ,:
> _---=== ======:=#=#==*###@,.,,,,   :__:,_,
> ------- `==`====<#<#=#===#*###*#,,,,.,,,.
> _'-'.,. --:-`===================***@8@**H.....
>
> Anyway enough of the screen shots.  This game is only on version 0.0.4
> so I didn't expect much from it.
>
> The movement is fine but you really only have too worry about one key in
> the actuall game mode.  That key is the enter key.  You press enter to
> shove off and you press enter when you are ready to jump.
>
> Once you push off you won't be able to exit the screen until you have
> been scored on your jump.  That could use some work.  I don't want a
> score.  I want to hurry off to the next round of sking.
>
> The trick seems to be in learning how to jump and land saftly.  So far
> that has provided the most amusment.   I will worry about scorring big
> points some other time.
>
> The help menu isn't that discriptive but it doesn't need to be since
> the game is pretty intuitively laid out.   But it does mention that the
> tab key should move you from one otpion to the other in the menus
> however I found that only the arrow keys worked for that.
>
> I pulled the game down from freshmeat via source code so if you don't
> have a compiler you are mostly out of luck.
>
> I am sure that the game can be a lot of fun for people who like to ski
> for those who have had too much to drink but it isn't my cup of tea and
> it will likely never hold a candle to nethack as the best ascii game of
> all time.
>
> If you want to try it out you can get it at
> http://freshmeat.net/projects/asciijump/
>
> Don't look for any documetntation because it doesn't have any.
>
> '---...____ Faux_Pseudo ________________...---~~~
>
> --
> Free Trial Membership.  If you would like to join the Official Cadre
> of Piller then send him an email Faux_Pseudo at Yahoo com for
> consideration and terms of membership.  There is no Secret Cabal.
>                           Love The Management

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Subject: Re: Review and update
Date: Thu, 6 Mar 2003 07:52:27 -0600
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